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Super "Mario" World 2 Release: PLAY THE FIXED VERSION

YES!
Originally posted by Uhrix
YES!


Best Comment Of C3 right here like ;D
I remember the time when you posted the first screenshots for this. At the very first look I thought this was just another random hacking attempt from someone who didn't had much of a plan and just did "something" - and in an oddlooking-style, too. But hey I couldn't have been more wrong.

Which each update you posted you showed us that you knew exactly what you wanted and I thought sticking to that particular graphic-style was really impressive and with every new screenshot I got more and more used to it and appreciated it quite a lot. And your ideas and level designs were awesome too. So I'm really very glad now to see this one actually finished, it was definitely one of the hacks I was most looking forward to. Great work, overall!

Oh, I'm so excited this has been finally released! yeah late comment =P
I don't have much to say right now, since I haven't played it yet, but diefinitely going to do it as soon as I get some time!
Your GFX style is somewhat simple, but fits a mario hack pretty well, I really like it!
This really looks like the sort of hack I like. I haven't followed its hack thread too much, but from what I've seen it looks pretty good, and I just love it when people replace the sprite graphics with original ones, so yeah, I'm totally gonna play this.
Cheers guys, and when I say cheers that secretly translates as me thanking each and everyone of you for taking interest in the hack and playing it.

Just make sure to play the recently added version in the moderation section. I changed the link in first post, this means you get the full deal and not just up World 7-3 (Dam you OW events).

With this hack done look out sooner for some more of my works that are to come. ;D
I'm loving this hack. I've made it up to the Wistful Wild level (second pikmin reference I've found!) so far and I really like the graphics and level design of it all. There are a few spelling errors in the message blocks and I did encounter a weird glitch where the second boss (the little Toastie guy) got stuck in a wall after I beat it, but it's still really, really good anyways.

Originally posted by Dr. Tapeworm
I'm loving this hack. I've made it up to the Wistful Wild level (second pikmin reference I've found!) so far and I really like the graphics and level design of it all. There are a few spelling errors in the message blocks and I did encounter a weird glitch where the second boss (the little Toastie guy) got stuck in a wall after I beat it, but it's still really, really good anyways.


Blame my skim reading skills for the messages boxes. ^.^'
Also the lil Toastie sprite has always done that for some reason, I've even seen it in other hacks do the wall thingy.

I do stress to people to play the fixed version cause it'd suck to play it all over to get back to where you need to be.
Osh fixed version? But I'm already on World 4 D:

What's the fix differences?
SMWC's official dentist since 2011.

YouTube - Threads - Bluesky
I'll check out that LP of it. However I do hope it's the fixed version.

The fixed version makes you allowed to get past 7-3, due to OW event problems. That's why I dunno if you'd have to restart.
I don't think you'd have to restart. As long as you still have a .srm/save file up to that point, you should be fine. You just have to replace the old ROM with the fixed version and load the game from the title screen.
Hopfully that's the case
Or people will be getting some pretty quick replay value XD
So the goshi hippie thing does it glitch up if yo have a goshi or does it tell you to drop the goshi and if you dont you just dont go any further.
Main question: Is it possible that it could glitch up and if you dont read the readme is there a warning to drop goshi in the level.
So, I tried playing this game on my SNES to find out that the music crashes (causing the game to crash). I'm really bummed by that, because I really was looking forward to playing this hack. If you are willing, it would be great if we could work together to get this to where it will run on hardware, hopefully without any sacrifices but time (Mine, mostly).


What's going on with the score counter here?

EDIT:

WTF?
Blah. More bugs to fix.

The one with the coin counter is something to do with the bosses hit counter...

I'll get onto fixing things soon. Atleast the game is still playable, So the one on the site will most likely be taken down soon.
Ah, I wondered why I had 51 million points all of a sudden. :P
Still, the rest of the game is working now. I'm at World 9.

EDIT:
DAMN! What were you smoking when you made this game? :O
Whatever it was, take more of it! I'm really enjoying this game so far! Only the difficulty curve is a bit too steep (world 2 already had some pretty insane levels). This can be easily fixed by adding a few save points, though. I was pretty close to getting Game Over quite a few times already and it would have pissed me off to lose all the progress as some of those levels are quite tricky.
Feel free to visit my website/blog - it's updated rarely, but it looks pretty cool!
Well it's fact that the submitted version on the site is getting removed ^.^

Don't worry peeps, I'll have the fixed version up soon after I get a removal log back. Cheers for finding out more bugs there Mariofan!

Also cheers RPG Hacker, I was smoking some Pineapple Express with a side dish of touching a few fuzzies, but dam that's an expensive addiction importing them over from Yoshi Island >.<

As for difficulty I don't see it too difficult but in away I was trying to make it harder than Super "Mario" World 1...

I'll see what I can do with the difficulty :3