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What would you like to see in a pit hack?
Forum Index - SMW Hacking - Works in Progress - Kaizo Hacks - What would you like to see in a pit hack?
Pages: « 1 »
Hello.

My exams will be over in a few weeks, and I'm thinking of starting my first ever hack. I have very clear ideas for want I want to be in the game, yet have no knowledge of lunar magic, so it's going to be fun learning about how to use it. From what I've picked up from other threads and hacks, decent ideas I plan to incorporate are:

-Having 1 life, requiring you to get all 100 coins in the level up until the halfway mark, die, and respawn on the next part of the level (will need revising, ie coins reset upon entering level, be careful with shell juggling to gain lives, etc).
-Having to juggle yourself via 2 shells, while lava flows up and down, so you don't die. Will progress to required walljumping, and staying airborne with the use of only 1 shell, which is possible but very difficult (I could only manage 4 shell jumps, see my youtube account for visual).
-Having to juggle a mushroom (or 2) using a cape; not sure how to incorporate this yet.
-Controlling a coin snake while walljumping; I have tried my best to create a layout that will avoid any breaks, involving a floor made out of brown blocks, and a p-switch in a ditch with an invisible coin block above, requiring the player to p-switch jump instantly so it cannot be taken with.
-Underwater wallcatch door/pipe entry.

This is not a "request for ideas because I'm too lazy to make up my own/stuck for ideas" thread, more like if there is anything creative, or more importantly fiendish, that you would like to see in a pit hack.

Don't expect this anytime soon, or even at all, but it would be nice to share things people have always wanted to see in a hack.

Cheers.
I had thought about maybe doing this in Block Abuse 2, but how about a mushroom bouncing segment where you must duplicate blocks diagonally in order to bounce the mushroom, all while key flying, and there's a huge bottomless pit below.
If you decide to use it and I come out with it first, don't copy it exactly.

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Legacy custom music


How am I so creative? I think taking walks might have something to do with it.
Every single level I will ever make in SMM2 will be easier than Ultra Necrozma.
Think about the usage of custom blocks or sprites, like the "change into next tile on-off switch" block. You could make the next tile after it a blank tile or cement block, so that way you can only use it once, and the on-off switch blocks.

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Your layout has been removed.
If you want to I'll PM you some glitches I found to use in pit hacks, which I won't release to everyone cause I'm using them in my Item Abuse 2 TAS
Originally posted by GbreezeSunset
If you want to I'll PM you some glitches I found to use in pit hacks, which I won't release to everyone cause I'm using them in my Item Abuse 2 TAS


That would be cool, send me a message on youtube.
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