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The Senate ~ Released!
Forum Index - SMW Hacking - Works in Progress - The Senate ~ Released!
Pages: « 1 2 3 4 5 6 7 8 9 10 11 12 » Link - Thread Closed
@Mariocool1999
Thanks, your kind responses motivate me to work on this hack.
@ShadowPhoenix
Unfortunately, I don't know how to use HDMA and I don't think I will try to learn it before I complete this hack. Thanks anyway!
@xImseiken3
I'm glad you like them and I'm currenty trying to release it before July 2013. I think you'll have to wait a month or 3-4 before I start hiring bèta testers.

__

I'm currently polishing up some older levels, experimenting with new palettes and such, but I also want to finish world 6, so I completed another level in it. As my hack has like 2 fully underwater levels (don't worry, there are a lot more with semi-water sections), I decided to make one. Here it is.

I like the look of the levels I even like the look of the new yoshi coin.
RMG Productions
Well, I'm not a fan of this Underwater FG, I think don't fits well with the BG, just suggesting you to change, the part outside seems like a cool bonus!

Just this for now :3
Hey! Haven't commented here in awhile. (Haven't really been on.) Anyways this hack is really coming together pretty nicely. I think the level your showing look pretty neat and I actually think the water FG looks fine but it kind of clashes with BG in my opinion. I'd suggest possibly finding a new BG though I don't think that would be too difficult.

Anyways, keep up the great work. =)

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My Youtube Channel for Hacking and Gaming.
@Realmariogamer
Thanks, I'm glad you like the Yoshi Coin reskin.
@Shadowphoenix
I don't think the FG looks bad, but you're right about the clash with the BG (this also counts for EvilGuy0613). I'll look into it.
@Evilguy0613
Thanks a bunch, loyal follower #ab{:P}! I hope you'll enjoy the hack when it's completed.

+-+-+-+ (random border)

It's been a while, as usual. My parents won't let me do computer stuff because I've been ill for a long time. I missed a lot of school tests and I still need to catch up some of them. Also I'll go on holiday next week, so progress will be slow the upcoming two weeks.

Anyway, levels.

Some of you may have seen this level in SS&V thread, the Castle of World 6. Bring in the screens!



This is the level after the midway point, featuring; mind-cofusing constructions of both pendulum and normal ball and chains, running on a P-switch bridge while dodging more ball and chains and many more. Also Daizo (Not sure if it was him, but I'll look it up) suggested a black outline for the FG, as a solution I removed the black outline from the sprites. Please tell me if it still looks clashy, I'll just draw one in YYCHR.

Ow, and here's the first half of the level on video.

A wild level appeared!

For the last mountain level (which means I only have to insert a boss for the castle and the fortress and it's done), I made a line-guided vertical AND horizontal level (wow!, did you see that, that's amazing, tha... *shot*).

A video preview! (music is likely to be changed, also the BG palette has slightly been changed, check the SSs)
A screenshot! (yes, its actually just one picture)



Pretty much a kind of choconilla level, although it's just tileset mixing. You'll find yourself jumping on upside down mushrooms, avoiding fuzzys and more spiky things. And what would a line guided level be without crazy ropes and avoiding chainsaws on lines?

What do you think?
The castle level looks good with those sprites without outlines ^^ Well done.

Also, that mountain lineguide level is amazing. Your leveldesign has no flaws at all, that's pretty unique. Great work!
Thank you very much mrdeppelman!

Because of the holiday and the Level Design Contest, I wasn't really able to work on this hack as much as I usually do. I'm still on schedule to complete this in 3 months, so it's all right.

I did make some progress though, an Ice cave level thingie thing.





E: Just noticed I passed the 66% line!
Nice very nice this level because it looks snow-ice only needs to be a high level of

Mod-edit: Post edited so that it doesn't show up as the header of a quote box.
Cool man, good to see this hack is back!

Also, a cave tileset with gemstones, not bad, I'll wait for more updates and stuff here.
Finally you are back! Looks nice the Icy caved level. Keep up the project, you are closer and closer to finish it!
Thanks guys for the positive comments, you guys always keep me motivated!

And then there was a day you feel like making a whole level. Combining LunarDrakes Grassland tileset with a icier palette and the SMW line guided objects (wait what? Another line guided level?!?! Yea, I know, there will be just 4, maybe 5 line guide based levels in this hack, don't worry).

Screens!



As it's world 7, the level is way harder it currently looks to be.
Looks cool but I'm not a fan of the blum mushroom palette.

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My hack TEMP is cancelled for now but I started a new
vanilla hack, you can visit my thread here.
Again commenting: Looks awesome, love the graphics and the level seems to be well designed.
I don't think the blue mushroom palette is bad, but the clouds are a bit strange, lighten them a bit.

For the rest, it's looking awesome, as always, mainly the palette of the mountains, man... I don't have another words to say how this hack is awesome, you plan to show this in C3?
This whole Hack looks extremely promising! I am really looking forward to finally playing it! #w{=D}

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C3 stuff: http://www.smwcentral.net/?p=viewthread&t=67626 HDMA-Codes and Custom Music included!

1 Island Of Vanilla Feeling: http://www.smwcentral.net/?p=section&a=details&id=5988

MaSeHiHa World 1: http://www.smwcentral.net/?p=section&a=details&id=6055

DINGS Demo: https://www.smwcentral.net/?p=section&a=details&id=12147

@K1ngHacks
Although others say it isn't that bad, I made it a tad darker.
@xImseiken3+Neidave
Thanks guys!
@ShadowPhoenix
Meh...don't know. As I plan releasing it in June, July, I will sure show a video, but not a demo of some sort. Thanks anyway!

Finished another level, but I'm not going to spoil too much of it, because it can ruin the story.



Palette Suggestions are very welcome.
late feedback dammit

No complains, everything here looks awesome, not sure about the clouds palette, I think this looks okay in my end since i dunno how to do a good palette for clouds.
Didn't check it because I pretty much lurk on every forum I go everyday. Anyway, the fire level looks awesome so far, and I don't see anything wrong with the clouds, so I can't wait to see it whole!
Things have slowed down...a lot. While it's not a big problem, it means I have to work harder the upcoming month(s) to catch up my usual working pace. Still want this hack to be released soon.

But then there was a level!
This is one of the harder grassland levels I plan using, with lotuses and football chucks.

This hack seems cool. All the levels are pulled off correctly and look FANTASTIC.

KEEP WORKIN' DUDE.

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Hey, you!
I hope you know CPR, 'cause you're taking my breath away!
(that was a gay joke)
Pages: « 1 2 3 4 5 6 7 8 9 10 11 12 » Link - Thread Closed
Forum Index - SMW Hacking - Works in Progress - The Senate ~ Released!

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