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Tip: Add decorations to the overworld. Don't leave large empty grass or sea regions.Not logged in.
Vanilla Twist! | World 6 stuff! (Back on track)
Forum Index - SMW Hacking - Works in Progress - Vanilla Twist! | World 6 stuff! (Back on track)
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Adding on to what wuthering said, giving non-solid objects (fire, clouds, water, etc.) black/very dark outlines is something to be avoided... which you didn't do. Therefore, making the clouds look more like the ones found in SMW's sublevel 0D7 color-wise is probably the way to go #smw{:peace:}.

Dang, that's a lot of replies o_O I should consider advertising on my title more often. :P

Anyways, thank you all for the feedback guys, you have no idea how cool it is to me to receive some.

Wuthering: I see what you mean. SMW's overworld graphics definitely weren't made for clouds; on the other hand though, using new graphics in one single submap (especially a "regular world" one) would be kind of a big impact imo. I prefer to try to get around my issues with this map without having to draw brand new stuff, at least.
I agree the decorations are kind of nonsense in a cloudy surface, but I'll consider removing them as a last resort since the cloud would look even more flat/bland without them...

CxGx/will: definitely a good suggestion. This is what I should've gone for from the beginning... I'm kinda unmotivated to do any major changes right now (splitting the clouds would require me to move paths and events around), but I should do it sometime if I find the motivation and inspiration. Thanks!

Magi: totally agree with you. The only reason I didn't do that at first was that if I changed the cloud's outlines, it would affect the outlines of the wall intersections as well...
Which uh, could be gotten around with a single tile recoloring.

Hopefully it looks more cloud-y now. Also again, I might consider the other suggestions in the future. And thanks again!
I bring news from the clouds




I'm done with the first sky level, basically. Cooking up some ideas for the next ones as of now.
E: replaced the white background color with SMW's original palette 6 (bright blue) after hearing some feedback on the IRC.

Also, after playing some of SMA2 I just couldn't stand staring at Yoshi's orange arms anymore... I had to fix them .-.

This is also a screen of a level (previous to the sky) I forgot to show earlier. :P
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Forum Index - SMW Hacking - Works in Progress - Vanilla Twist! | World 6 stuff! (Back on track)

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