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32X32 tiles + walljump patch = weird ಠ_ಠ
Forum Index - SMW Hacking - SMW Hacking Help - 32X32 tiles + walljump patch = weird ಠ_ಠ
Pages: « 1 » Link
I downloaded the patch 32x32 Character Tilemap Kit
http://www.smwcentral.net/download.php?id=808&type=patches

and Walljump2,1
http://www.smwcentral.net/download.php?id=1224&type=patches

but the result is not what I was expecting,


*note that I don't edit the graphic yet.
Mario is suppose to have a different pose, but he doesn't

It's annoying because I drew 32x32 character tiles to replace mario and the walljump is kind of essential in my hack :/

so, do you know how I can fix it, I don't know a lot in asm :(

thank.
Why not use the walljump block? Just put it in multiple Map16 spots so you can change each one to be a specific side,etc.

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Pages: « 1 » Link
Forum Index - SMW Hacking - SMW Hacking Help - 32X32 tiles + walljump patch = weird ಠ_ಠ

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