Mario's Orange Ocean
Description inside the .zip file.
They Have an bug on the first level with the black things than when it falls, it just reappares (sorry for the gramaticals errors!) at the top of the screen. And DO NOT TRY FIND THE SECRETS EXITS OF THE SECRET LEVEL 1 AND 3. THEY NO HAVE SECRET INTERSTAND THEY HAVE A KEY. Please rate!
(NOTE: The screenshot are from the legacy version beacause they have two patches: version 1.0[legacy one] and 2.1) Enjoy!
First of all, why does the title screen says "cstutor89 presents" did you upload his hack without permission or did you just took his name? Because I don't think he would ask somebody else to upload his hack for him being an active member from the community. Even if you actually have permission from cstutor to upload this, there are still reasons why I can't accept this hack.
The first level was good level design-wise, it didn't have too many empty areas or boring segments, the only flaw that needs to be fixed is this blind jump
; also, since you didn't place the secret exit yet in this demo, you should use a yellow level tile instead of a red one. The second level wasn't bad either, but the second half was too hard for a first world level, I had to use savestates after dieing too many times, and if the player has to use savestates in the first world, then there's something wrong; I advise you to move this muncher ceiling
one tile, and decrease the overall difficulty of that half.
The main reason why I'm removing this hack is because I couldn't get past the second level, since I need to activate the green switch which is not even present in this demo, and a two-level demo is to short. Also, the ROM crashed in snes9x after I beat the first level, I'm not sure what causes this, but if you're using Romi's addmusic, don't, use this one
By the way, this is not exactly a removal reason, but I'm not sue what you were trying to tell me here
I understand you were talking about the letters for zip file password, but your message was not very clear.