Here's an important thing I'd like your opinions on:
Shall we continue this?
I feel personally after a discussion in skype, that the collab is getting a little slower lately. Almost to a crawl. Most of our original "people" interested in the collab seemed to have dissipated, which is unfortunate news.
So, I prepose a "poll" of sorts to you. The choices remain as follows: either continue with the collab or let it die. If we go with the latter, by letting it die, I'd be more than happy for the original authors to use their levels in their own projects and whatnot. If we continue it, then that's great too. =) It's upto you.
Well I'm almost certain part of the reason progress has slowed down was due to JDCGames being down for awhile. People may have forgotten what they claimed in such. (It would feel kind weird hosting it in a single thread.) Also awhile ago I did ask to claim another level but nobody ever answered, so I assumed it was a no. (Because I don't know if I want to keep my special world level.)
I have to agree with Daizo though, it has felt a little strange, not to mention really dead on the old site. Maybe everyone's no aware that we had to move back to the old site or something but yeah.
Regardless, I don't think we should give up just because progress has died down. (That would be calling it quits too early really.)
Edited: And now for some odd reason, I can't connect either.
Let's not let it die, but perhaps give it a while instead, or wait things back to normal or something. Like EvilGuy said, it's probably because of the site's downtime, which I myself took as an excuse to stop taking enough effort in my level.
So yeah, don't give up. We went far with this, it would be totally nonsense to just do that at this point I guess.
Thanks so much guys., =) Knowing that people still care about this has really cheered me up.
So I guess we can continue this. =D
I guess we should start by recovering the data we lost from JDCGames.
Here is the level list, that I believe is accurate upto now, but if there are any mistakes, feel free to post:
Originally posted by levelist
see first post
And thanks to MrEsc for reciovering some of the resources claimed. This isn't a complete listy at all, but it does contain what is currently in the August 28th base ROM. If you have any claims that are not on this list, please post. Thank you.
Originally posted by Resources
see first post again
Both lists have been updated into the first post.
And that's about it for that. The othger problem is the fact the screenshots and the base ROM were hosted on my site, which is now dead...
I guess I can take some new screenshots for this, and put out a new baseROM.
Until then, feel free to either use this thread to do progress or the site. It is upto you.
@ShadowFire: I really like that submap. =) If you were willing to design an overworld for the collab, I'd be all for it.
Updated the list. No, the athletic sky one does not have to be icy, but it can be.
In addition, I will be claiming ExGFX 113, which I'll be using for my newest level.
Anyways, I thought I would update with a few screens of my own to show. This one is from my WIP level - Bubble Trouble - that is level 107. It was previously level 106 (the haunted swamp), but I thought the level would fit better as the Jungle Treetops one as it wasn;t quite haunted/dark enough previously.
Here are some screens. The main focus, of course, will be swimmable bubbles. There will be the para goomba/bomb generator in the level as well.
Looks cool so far JDC, that's an interesting idea with the swimmable bubbles. =)
I agree with you moving the level over to 107 as it looks like it fits better as a jungle treetop level rather than a haunted one. I like the palettes so far, and those forest slopes are a nice touch, the level design from what I can see seems to be pretty nice too =).