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Invisible Layer 1 Overworld tile problem

I have two tiles that, for some reason, seem to want to share reveal events when I don't want them to.

Here's what happens:
1.) I set the tile for Level 003 to reveal on Event 01.
2.) I set the tile for Level 01C to reveal on Event 1C.
3.) Level 003's tile's reveal setting gets changed from Event 01 to Event 1C. If I change it back, it also affects the tile for Level 01C. Does anyone know what's going on? I'd like to have this fixed so I don't have to degrade my work or cancel my hack.
Quintesson Judge: Silence, or you will be held in contempt of this court!
Hot Rod: I have nothing but contempt for this court!
- Transformers the Movie (1986)
Delete level 1C and change level 003's event to the correct one.
Then re add level 1C and change it's event to the correct one. That way you don't have both levels clashing into each other...:O
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I've tried that, Elebits, it doesn't work. I don't know what's going on, but if it can't be fixed, my hack could face cancellation. I'm wondering if it's a bug with Lunar Magic itself.
Quintesson Judge: Silence, or you will be held in contempt of this court!
Hot Rod: I have nothing but contempt for this court!
- Transformers the Movie (1986)
Try deletting both levels and re-adding them with different events than 01 and 1C. I had the same problem but unfortunately I don't remember how I solved that. :(
That didn't help. It seems like I won't be able to place any more invisible Layer 1 tiles without messing up the ones that are already in place. This is a serious problem, and that's why it may kill my hack if I can't fix it.
Quintesson Judge: Silence, or you will be held in contempt of this court!
Hot Rod: I have nothing but contempt for this court!
- Transformers the Movie (1986)
May you make a IPS of it so some one can fix it or see it at the very least?
#mlp{dh}
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Here's the IPS. I hope SOMEONE can fix this.

Edit: I made a video to further explain what's going on. It isn't very good, but it should get the point across.
Quintesson Judge: Silence, or you will be held in contempt of this court!
Hot Rod: I have nothing but contempt for this court!
- Transformers the Movie (1986)
Hmmm. I put both of the levels on the over world map and they work fine but when I move 1C it bugs out again...
Edit: The spot where it's at is bugging it...
Second Edit:
Here you go fixed... I'm better.
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Well I think I did it. I changed level 1C position to one tile to the left and then it worked: now level 3 will be revealed by event 1 and 1C will be revealed by event 1C, BUT now level 2 AND level 1D will be revealed by event 0 for an unknown reason (I didn't do anything with them O_O), but since level 1D is a castle, I'm quite certain it won't be affected by any means.
Took a quick look at it tonight, and yes it's a bug in LM related to the position of the 2 tiles. I've got it fixed now for the next version, but in the meantime you can just move the level one tile to the left like Gloomy Star said to get around it.
I decided to give my overworld a bit of an overhaul. Most tiles are now visible at the start, with Layer 2 paths being drawn when their levels are actually unlocked.
Quintesson Judge: Silence, or you will be held in contempt of this court!
Hot Rod: I have nothing but contempt for this court!
- Transformers the Movie (1986)
Not something that'd be accepted unfortunately.
Let's milk Sunny Milk. Then she'll have enough money to fund Sunny Milk Real Estate.
Everypony's digging with a shovel
Nothing's a removal reason on its own. Rejecting a hack "because it has all level tiles visible from the start" is nothing but ridiculous.

I'm aware I've mentioned exactly that in some removal logs, but I think of that not as a reason for removal, but as a thing to improve to increase the overall quality of the hack. I've realized, however, that that is similarly ridiculous, so I probably won't mention it again.


 
It really doesn't look good though.