|Hack Name: ||hackhack - 311.2 kB - 61 downloads.
|Length: ||4 Levels
|Author: ||TzepDa - Submitted by: TzepDa
|Description: || So i hope it works now..Sorry!
should i upload it again?
[Sorry for my bad english]
My first Hack with Custom stuff
Unfortunately this hack needs a lot of work to be accepted. Also, why is it called 'hackhack'? Just wondering.
it's* and what's the wtfuu?
I can't get to that level above me. Might as well remove it.
You weren't kidding about it being Blue Island. However the palette seems a bit intense. I would just recommend it to be desaturated a bit.
Standing on nothing here.
That pipes palette is the same as the background and makes it look not-so-good.
Maybe you can make these background pipes have a darker palette so the player knows it's not solid. Same goes for the ground you can pass through.
If you're not fast enough here you're blocked from entering the pipe. Reset doors help with that.
Some weird events are being shown after you beat the level.
Those munchers and pipe palette... The coins in this level also.
I am inside the ground.
I have to cross this gap with no chance of failure or I cannot progress in the level.
Those wall jumping blocks were coin takers in the previous level so I didn't know I was supposed to use them. Another info box would be appreciated.
I have 0 time so when I die I get the 'TIME UP' message.
You need to make these blocks behave correctly because I stand on nothing again.
Not sure what this path was intended for.
The only edited thing about the Yellow Switch Palace was the added random bee in it. Plus the yellow switch serves no purpose. If this level is supposed to be ignored or isn't complete yet, remove it from your demo.
A) Blue Island is a massive level with no midway point(s). If you die once (which is very likely) you have to go all the way back and start over again.
B) Coin Grassland was another huge level with replaying everything if you die.
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