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Death zone

Kaizo

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Death Zone is my latest work in progress romhack. I've made 5 levels so far (even if the fourth and fifth are still in development). These are the levels I've already made

Full moon

Heavy athletics

Alcoholic cave

What do you think ?
Looking good so far, I spied a few breaks, but only ones that would be valuable to a taser, instead of an average kaizo player, good job.
I like your kaizo.#smw{:TUP:}
I can't wait to see levels 4 and 5.
Formerly known as nick 139
My YouTube channel
Thank you for the feedback. This is the fourth stage.

Wet area

Technically the fifth level is done, but is a puzzle level and there are some breaks that I'm trying to fix.
This hack is looking pretty cool, and you did got ideas quickly (which is good). Also, what's the point of hitting the invisible coin blocks at 0:33 of level 4? You can swim easily there.
Whenever I see this name I think of that Vengeful Death Zone hack.
Why not go to my Youtube channel?

Originally posted by miguel21450
This hack is looking pretty cool, and you did got ideas quickly (which is good). Also, what's the point of hitting the invisible coin blocks at 0:33 of level 4? You can swim easily there.


Well, you're right. I will change this in something else.
Also

A plumber work

I hope there isn't any major break in this stage.
New stage completed!
Economic hell
What do you think?
Ooh, really nice idea with the coins! Isn't there supposed to be a upside-down ledge above the screen scrolling pipe at 2:22? Or did you put an invisible wall?
Originally posted by miguel21450
Ooh, really nice idea with the coins! Isn't there supposed to be a upside-down ledge above the screen scrolling pipe at 2:22? Or did you put an invisible wall?

That one only takes you down. Not up.
Legacy custom music
A site with a non-useless dislike button
SMW hacking channel

Originally posted by Sokobansolver
Originally posted by miguel21450
Ooh, really nice idea with the coins! Isn't there supposed to be a upside-down ledge above the screen scrolling pipe at 2:22? Or did you put an invisible wall?

That one only takes you down. Not up.

Um... I'm talking about the one that can be enterable from the left.
Originally posted by miguel21450
Originally posted by Sokobansolver
Originally posted by miguel21450
Ooh, really nice idea with the coins! Isn't there supposed to be a upside-down ledge above the screen scrolling pipe at 2:22? Or did you put an invisible wall?

That one only takes you down. Not up.

Um... I'm talking about the one that can be enterable from the left.


Well, all the pipes on that area are only one way. I would've been using angles in order to make just one pipe if I could, but the exgfx screwed it.
Anyway, added a celing on the pipe.
New stage!

Toxic tower
5:08 was something I did while testing the first castle of Save'n State. Anyway, I did like the level, though the Mario blocks at 0:57 are unnecessary since the thwomp can pass through the cement blocks. Also, neat use of the layer 2.
Hmm... I like the level, there are no issues though. Also, nice use of the fire breathing Eeries!
Looks neat. I think levels 3 and 6 are my favorites so far. In the ghost house I think the palette could blend a little better, particularly the light-purple ground stood out too much. Otherwise it does have a "wacky" look, though.
Better keep going

This is the penultimate level. The last level will be also made with soom room of an old rom hack that I've never shown and continued.
I don't know only what I will use for final boss.
This level looks neat, and I like the use of the black ! blocks. Is the same block at 4:22 in the same screen as the yellow pipe? Because if so, it could be broken by just touching it.
Originally posted by Archie
This level looks neat, and I like the use of the black ! blocks. Is the same block at 4:22 in the same screen as the yellow pipe? Because if so, it could be broken by just touching it.

No, it isn't.
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Kaizo