To celebrate my two year anniversary here at SMW Central, I made this one level kaizo hack that focuses more on creativity than trying to be at a pit difficulty. Also, I didn't release any kaizo hacks for months after that one hack that was meant for C3. The name of this hack was based out of this user.
Pretty obvious what you have to do here. And this is not a mole that hops.
You must follow the green shelless koopa and not let any enemy block its way.
Dodging both mole and a 1-up to feed them to baby Yoshi.
Found an creative use of the flopping fish: to feed Yoshi also.
Again, pretty obvious what you have to do there.
This room was done purposely for testing the grey door blocks, which their intention is to teleport Mario to another level when touched by an specific sprite. In this case, I specified it to be a 1-up. Also, the first two screens lead you to an death room.
Flying while avoiding Fuzzies.
And also on layer 2.
Bouncing two flowers combined with layer 2. I found this part to be the hardest one of this level so far, but later it gets a lot easier if you know what to do.
You can break it using walljumps and other things, but I don't actually care.