I, actually, have played this hack. Despite some minor nitpicks, I found it pretty enjoyable, and felt like it has great potential to be a top-notch project.
The major complaints I had were with:
> The first level, because of the invisible blocks. There's no trace or clue at all of where they may appear, and this turned the level unfair. Died various times on a muncher because of that.
> The sunset level. Finding the exit was pretty painful (only did it after looking on Lunar Magic). You need to find a blue P-switch and a key, and you must use the key to be able to enter the P-switch door because it's 1 tile high over the ground. Plus, the brown block where the key is supposed to be placed to enter that door turns into a coin when the switch is pressed. It was still possible to enter that door, but:
Brown block + 1-tile high door + door only accesible via P-switch = key falls from the brown block due to turining into a coin. Fail.
Guess the major removal reason was the pipe in Level 0/Level 100, and if I was moderating, then I would point these two issues as well. I wouldn't consider bad grammar/spelling as an enormous issue (I have my faults, too), unless it's something realy, really awful, lazy or hard to understand. But I get the point cyphermur9t said: it's just that the shorter the game, the more strict the removal log will be.
Anyway, cheers up, BroDute. You showed us you have potential, so don't give up!