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Mario's Enigmatic Tales 1 - The Betrayal [REVAMP!]
Forum Index - SMW Hacking - Works in Progress - Mario's Enigmatic Tales 1 - The Betrayal [REVAMP!]
Pages: « 1 2 3 4 5 6 7 » Link

Well, after some failed hacks and ASM stuff, I decided to start a new vanilla-ish hack: Mario's Enigmatic Tales 1: The Betrayal.

Tired of saving Peach every hack you see? So this hack is for you. Now, Peach is BOWSER'S ally! With Bowser's troops, Peach set terror days on a former rich world, that is now a terrible place to walk. On top of that, she ordered Bowser to kidnap Rosalina, Mario's first friend. It's up to Mario and Luigi to find Peach and Bowser's hideout, dispose of them and save Rosalina. Why Peach betrayed our brave plumber, it will remain a mistery... #smw{>_>}

These hack is planned to give some feel of original SMW, but with some new things; I coded almost 95% of the blocks I'm using, and I'm using sprites that mix with the vanilla style. I also added Japanese ones, but please, don't ask me for them or their link, I forgot the links, by the way.
On top of that, I added some ASM Hacks (Fixing, etc.) and a nice sidequest: Every world will have a fortress now. And their bosses won't be Reznors, but the Elite of Chucks, or Chuck Squad. Be prepared for some new boss battles with challenging arenas...

Now, enough talking. Going to show the stuff I made until now:


Now, world 3 pics. I finished FIVE levels in these last three or four days, and I'm almost completing World 3. Now, some pics for you:

Second world

Third world

Muncher Hole Panic #smw{¬_¬}

Urchin Putrid Lake #smw{:x}

Lavender Pitless #smw{O_O}

Super Flooded Fort #smw{>_>}

Dark Football Field #smw{B)}

Now, I just need to complete the third Castle and restart editing the OW...
Any feedback will be appreciated.


Dream team (feed them, please):

Very, very nice! The palettes are great, and the overworld is great too!

I only have one worry:

Is this a cape section? If so, I'd be careful not to make the pit bottomless. Forced cape flying isn't looked on well.

Other than that, the level design is solid! #ab{:D}

- BlackMageMario
I'll follow the progress of your hack in two places!

Like I said, amazing Palettes, and in my opinion, the best palette is of the Lavender Pitless.

Keep it up, Your Hack is Amazing!

My level creativity is currently down, and I'll become sorta inactive because of studies. But, updates will still come.

Now, world 4 map. Be prepared to a chocolate adventure!


Dream team (feed them, please):

Alexis: Nothing special, as it only needs ExAnimation. Just flip the black piranha plant, paste it in an ExGFX file and implement it as an ExAnimation...

Now, I need some advice. Shall I create a version with Custom Music?


Dream team (feed them, please):

I suggest better with custom music. But your choice anyway...

And may I ask: Will Peach and Bowser be like custom bosses?

Anyway a very good hack there!
Okay, You Surprised me Now!

This Submap Really Looks Like Chocolate, That's so Cool!

E: If Possible, Yes, make a Version with Custom Musics, but choose cool Musics, don't choose overused Musics.

Originally posted by xImseiken3
And may I ask: Will Peach and Bowser be like custom bosses?

Well, Bowser will be the normal boss, but the princess he carries... ISN'T Peach. I somehow managed to edit princess colors and, after some hex editing, Mario's blushing face still appears correctly (I've already tested this). I'm currently planning to have Peach as a special boss of Special World, but I probably need someone to code it, or I'll have to use the N00b's Boss.

Now, some fresh updates after some time. Just two levels:






Dream team (feed them, please):

I have to say: this hack is pure awesome! I've commented on it before, and there's not that many issues. Keep it up! #smw{:TUP:}
Amazing Manuz, the Design looks Great and the Palettes, Great Again!

New update!




Dream team (feed them, please):

Seems Amazing Manuz, I Like these Palettes, is Really Chocolate!
Ha, I saw this:

Originally posted by Fierce Deity Manuz OW Hacker

...and had to come and put this.

In all seriousness, great job. Level design looks very well made. I'll give it a try for sure.


Major update:
Fixed some bugs, added a new door (Basically, took Ersanio's Teleport to Screen Exit+1 and recoded it to act like a SMW Door). More shots:






Dream team (feed them, please):

Seems Nice Manuz, but the Clouds in BUSY LINE TRUFFLES have a Strange Palette, I know this is Chocolate, but the white color seems a bit Strange for that.

Anyway, Nice Work, Waiting for Updates!

Oh yes, I sensed that brown clouds would seem strange, so I got rid of brown and put some gray.


Dream team (feed them, please):

Again, very nice. Design feels like original SMW.

I'm just waiting for the next release. Also looking forward to it.


New updates!
Now, I stopped creating levels for a while, because I'm trying to recode Bomb Koopa, because it uses two GFX pages... which would bug some stuff after Koopa's change after Special World. I'm also studying come subroutines in order to code Peach Boss for Special World, so it may take a while. New shots:

#4 Ludwig Von Idiot



Partially flooded forest is coming...


Dream team (feed them, please):

I did a Feedback in the Brazilian Forum, but...

I like the Design here, and I discover the motive for the Status Bar color, also, I don't know if I mentioned, but in the 1st Screen seems minor cutoffs, a bit strange, and I like the idea of the Flooded Forest, anyway, Keep it up!
Holy crap he effectively stole my idea of Flooded Forest for something that actually is dead

^ "My idea" isn't actually unique. I was joking.

Well, anyway, I'd like to suggest you to detail the outilines of the roots of the trees which are in water. Right now, they look weird, like if they were floating - especially because there's no moving water there.

Other than that, I have no complaints.

Pages: « 1 2 3 4 5 6 7 » Link
Forum Index - SMW Hacking - Works in Progress - Mario's Enigmatic Tales 1 - The Betrayal [REVAMP!]

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