Well, after some failed hacks and ASM stuff, I decided to start a new vanilla-ish hack: Mario's Enigmatic Tales 1: The Betrayal.
Tired of saving Peach every hack you see? So this hack is for you. Now, Peach is BOWSER'S ally! With Bowser's troops, Peach set terror days on a former rich world, that is now a terrible place to walk. On top of that, she ordered Bowser to kidnap Rosalina, Mario's first friend. It's up to Mario and Luigi to find Peach and Bowser's hideout, dispose of them and save Rosalina. Why Peach betrayed our brave plumber, it will remain a mistery...
These hack is planned to give some feel of original SMW, but with some new things; I coded almost 95% of the blocks I'm using, and I'm using sprites that mix with the vanilla style. I also added Japanese ones, but please, don't ask me for them or their link, I forgot the links, by the way.
On top of that, I added some ASM Hacks (Fixing, etc.) and a nice sidequest: Every world will have a fortress now. And their bosses won't be Reznors, but the Elite of Chucks, or Chuck Squad. Be prepared for some new boss battles with challenging arenas...
Now, enough talking. Going to show the stuff I made until now:
Alexis: Nothing special, as it only needs ExAnimation. Just flip the black piranha plant, paste it in an ExGFX file and implement it as an ExAnimation...
Now, I need some advice. Shall I create a version with Custom Music?
And may I ask: Will Peach and Bowser be like custom bosses?
Well, Bowser will be the normal boss, but the princess he carries... ISN'T Peach. I somehow managed to edit princess colors and, after some hex editing, Mario's blushing face still appears correctly (I've already tested this). I'm currently planning to have Peach as a special boss of Special World, but I probably need someone to code it, or I'll have to use the N00b's Boss.
Now, some fresh updates after some time. Just two levels:
Major update:
Fixed some bugs, added a new door (Basically, took Ersanio's Teleport to Screen Exit+1 and recoded it to act like a SMW Door). More shots:
Seems Nice Manuz, but the Clouds in BUSY LINE TRUFFLES have a Strange Palette, I know this is Chocolate, but the white color seems a bit Strange for that.
Anyway, Nice Work, Waiting for Updates!
Major Flare SMW ASM Moderator, Tools Moderator, and SM64 Manager Thwomp
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New updates!
Now, I stopped creating levels for a while, because I'm trying to recode Bomb Koopa, because it uses two GFX pages... which would bug some stuff after Koopa's change after Special World. I'm also studying come subroutines in order to code Peach Boss for Special World, so it may take a while. New shots:
#4 Ludwig Von Idiot
FUZZY TRISTE BRIDGE (PALETTE PREVIEW)
SUBMAP FOR WORLD 5
Partially flooded forest is coming...
I like the Design here, and I discover the motive for the Status Bar color, also, I don't know if I mentioned, but in the 1st Screen seems minor cutoffs, a bit strange, and I like the idea of the Flooded Forest, anyway, Keep it up!
Holy crap he effectively stole my idea of Flooded Forest for something that actually is dead
^ "My idea" isn't actually unique. I was joking.
Well, anyway, I'd like to suggest you to detail the outilines of the roots of the trees which are in water. Right now, they look weird, like if they were floating - especially because there's no moving water there.
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