Banner
Views: 785,412,899
Time:
10 users online:  bebn legg, Doggycharly, Far, MilkyMooer, MiracleWater,  Ninja Boy,  Shiny Ninetales, Teows, Valdio,  Yoshi Master - Guests: 47 - Bots: 213 Users: 41,066 (1,543 active)
Latest: Pigeon Lord
Tip: Unique level names aren't necessary, but they're a plus.Not logged in.
Super Mario Chaos Rising Beta I (1) - NEX and GBX
Forum Index - Valley of Bowser - Moderation Questions - Hacks - Super Mario Chaos Rising Beta I (1) - NEX and GBX
Pages: « 1 »


Super Mario Chaos Rising Beta I (1)
Hack Name: Super Mario Chaos Rising Beta I (1)   - 191.5 kB - 28 downloads.
Length: 3 Levels
Author: NEX and GBX - Submitted by: NEX and GBX
Description:  A hard hack i'm making
This is a beta- sometimes things dont work right.
THINGS I DID
--------------
-Mushrooms, Capes, and Flowers Dont work anymore, and 1-UPS make you big, plus 3 up moons give you 1 up only
-Sprite speeds are up
GLITCHES FOUND:
-Ground tiles glitchy, but this is planned to be in the final
-Random things are water?


There's not much hope for this hack provided with the evidence in this submitted screenshot alone.


When I load the game I get to the title screen which looks like this:


Then when I select 1 player, the game just freezes. The ips patch is broken. I made sure. Test your patch before submitting it next time. But if the game is anything like the first screenshot, it won't be accepted.

READ
ALSO READ
WATCH
OBSERVE

--------------------
My Youtube Channel. 77,000+ subscribers!

My Steam Profile



lol it like totally cant be messed up I got a different glitchy background in 9x so you using the wrong emulator man :D
What's the point of making powerups have no effect? This and the 1-up and 3-up moon changes seem to be things that fit on hacks that focus on difficult (read: Kaizo). On normal hacks, you should focus on level design instead.

Also, you shouldn't keep glitches on your hack. Unless it's a joke hack, but they aren't really accepted in here anymore.

Either way, good luck with future projects.
Power ups do nothing? whats the point of that? its just going to be more like Kaizo

--------------------
"Hmm, I need to keep the player small except if they find something super rare. Now, I could just make mushrooms rare and have no oth...I know! I'll hex-edit everything to make them do nothing!"
Originally posted by Error 52
"Hmm, I need to keep the player small except if they find something super rare. Now, I could just make mushrooms rare and have no oth...I know! I'll hex-edit everything to make them do nothing!"


"That's much easier than just using normal Mushrooms or 1-ups!"
Hack Name: Super Mario Chaos Rising Beta I (1) [REFINED] Demo - 403.5 KB - 13 downloads.
Length: 3 levels
Author: NEX and GBX - Submitted by: NEX and GBX
Description: You can walljump, and levels work now :3

Originally posted by readme
Super Mario Chaos Rising - 2012 NEX and GBX

Changemap

Beta 1: Initial release, the true first beta did not work. I pre-patched the rom for you :3


Glitches:

-In Sprite City, there is a pink(?) koopa that acts like some spiked enemy (possibly a spiny)

If you find a major bug, tell me.
Quote
I pre-patched the rom for you :3

It's a nice thought, but the "DO NOT SUBMIT ROMS" rule is not negotiable. If your patches don't work, check that your clean ROM really is clean.

As for the hack itself...

...you may want to read this a few more times.

--------------------
<blm> zsnes users are the flatearthers of emulation
Okay! I'm fixing those problems now!
You may also want to play some recently accepted hacks, or check out the featured hack section. This will give you a good idea of what is an acceptable level style.
Originally posted by slakkmichael
Power ups do nothing? whats the point of that? its just going to be more like Kaizo

Dude, Kaizo besides being extremely hard it abuses a lot of glitches, so its not going to be Kaizo, that is a little clueless, it will be more like extremely difficult, duh #smw{...}

--------------------
Mario's Return to Home progress:
Overworld: 100%
Levels: 53%


Its a 4 level hack (not counting Mario's house)
Fixed non-matching 3rd level from OW
Pages: « 1 »
Forum Index - Valley of Bowser - Moderation Questions - Hacks - Super Mario Chaos Rising Beta I (1) - NEX and GBX

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2019 - SMW Central
Legal Information - Privacy Policy - Link To Us


Total queries: 7

Menu

Follow Us On

  • YouTube
  • Twitch
  • Twitter

Affiliates

  • Talkhaus
  • SMBX Community
  • GTx0
  • Super Luigi Bros
  • ROMhacking.net
  • MFGG
  • Gaming Reinvented