Tip: Bad things to do in the title demo: Enter a door or a pipe, activate a P-switch or a star, complete the level, hit a message block, or die. These will either glitch the music, or force the player into an endlessly looping title level until they reset the game.
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Old Dark Side of The Kingdom Thread - Mods please close
Sorry, got like no time today, but there are so many responses wtf D:
Okay, just to say, your screenies are awesome! I'm going to update the list of Compositions today I think.
I'm very, very sorry that I can't say more... but I just got internet for 10 minutes
Going to update the composition list now. Also going to insert Buried Alive's level and improve it a little bit.
@Qbee A new base update is going to come when I got more time, so not this weekend but the next one then.
It should emphasize on an energetic feel. Maybe some catchy beat and some tone slides (are they called like this, but it doesn´t matter now). I will send another screenie from the inside area tomorrow so you can get more ideas.
A nice adding to the BG, and a nice idea, as well.
I'd just suggest to darken the white color on the clouds a little bit (I assume they're not using palette 4) to a slightly light blue. Something almost white, I mean. It might blend well with the overall color feel.
1. I love the music already being inserted. <3
2. Entrance is designed and I have plans for some other parts of the level.
3. BOSS IDEA:
We see Mario standing in a ring with 4 grinders. Over him is the actual boss controlling the direction of the grinders and eventually also the speed (?in his different phases?). Mario has to reach the switch over the boss to shock and hurt the enemy inside the ring. So Mario has to reach a switch while grinders follow him. Is this a good idea? Is this possible? What do you think? ^^
By the way: Sorry, for my drawing skills. I am not very talented in drawing stuff. I just wanted to show you the concept.
@Vink: That's a pretty neat idea, and I'd love to see such implemented. Let's hope that our friend Metal can do something about that.
@Egadd: Now it's become breathtaking. Awesome! The blue color is perfect.
BTW, I have claimed the Mushroom Kingdom submap, but funny enough I'm also sketching ideas for the Grinder Factory (unclaimed, lol). But dammit I forgot the WIP SPCs - maybe on this Sunday the submap one will be done and I'll officially get the Factory theme and show a demo of it.
Hey, I'd like to claim level 20, if that's alright.
Also, this may seem random, but I noticed that the files such as the guidelines signup lists, etc. are hosted on various users' filebins and on Dropbox. I'll make an offer to you: I can set up a subdomain of k3fka.net and host these files for you, and you can distribute the password amongst the people you want to be able to upload, so that you can all host in one location. I've got a similar setup for Atma (except he's the only one that uploads) at http://atma.k3fka.net/ (http://atma.k3fka.net/files/ to view the files). Drop me a PM if you're interested.
Which levels are open at the moment? I would like to claim one and maybe even eliminate minor flaws in other levels (example: bad corners.) My ideas might change depending on which part of the game I work on.