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Enforcing SNES compatibility?

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ZSNES won't even work on operating systems 5 years from now iirc. There's no real reason to keep accepting hacks like this up to that point.

And if the tools section must already be compatible with the SNES, why not hacks? It should be a punishment to people who can't use tools OUT OF OUR OWN TOOL SECTION.
Enforcing general emulator compatibility doesn't stop us from enforcing SNES compatibility. The idea is to keep ZSNES support as long as it is the most used emulator, even if its use may drop in the future if OSes don't support it (although I'm currently using windows 7 and I can perfectly run ZSNES, I don't know about Windows 8, however), but right now two thirds of our community use it and we can't turn our back on them, that would be being elitists. Of course, exceptions could be made for hacks that absolutely need to use a certain code or anything that would make it break in ZSNES and there is no way to work around it if that's the problem; but I still think the general rule should be major emulator compatibility.
It's really not that difficult to ask people to test their hacks in a good emulator. Things that work on the SNES work on ZSNES (for the most part; there are a few exceptions).

Just because people play on ZSNES doesn't mean they can't be expected to test hacks on SNES9x or BSNES.
Originally posted by HuFlungDu

@Adam: Where did you buy your sd2snes,by the way? Deoesn't seem to be in stock anywhere.

StoneAge Gamer had some in around the time of the holidays, so I took the opportunity and bought myself one.

I used to constantly check to see whether they had them in. If you do find one, get it while you can, because they go fast.
Originally posted by aj6666
Enforcing general emulator compatibility doesn't stop us from enforcing SNES compatibility. The idea is to keep ZSNES support as long as it is the most used emulator, even if its use may drop in the future if OSes don't support it (although I'm currently using windows 7 and I can perfectly run ZSNES, I don't know about Windows 8, however), but right now two thirds of our community use it and we can't turn our back on them, that would be being elitists. Of course, exceptions could be made for hacks that absolutely need to use a certain code or anything that would make it break in ZSNES and there is no way to work around it if that's the problem; but I still think the general rule should be major emulator compatibility.

windows 8 works. i really wish zsnes2 would come out. thered be more reason to enforce compatibility if people are resorting to use zsnes (insert older version here)
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