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The 6th Annual SMW Central Level Design Contest [Rules and Submissions]
Forum Index - Sunken Ghost Ship - Old Contests & Events - The 6th Annual SMW Central Level Design Contest [Rules and Submissions]
Pages: « 1 2 3 4 5 6 7 » Thread Closed
My entry:
Magikoopa's Fun House.
(The level name in-game is "Magikoopa Fun House", but that's because the full intended level name was two characters too long.)
Kind of hard level ^_^

I procrastinated got lazy.
Platform Pothole

Made an entry at the last minute really, took as much time as I needed.

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Are you an ASM coder and want a boost on your Steam, Switch, PS4, or Xbox One accounts? Private Message me for details.
(I also offer SMW Custom Songs in exchange for ASM! I don't do ports though unless it's to remix.)

Want progress on 100 Rooms of Enemies: The Nightmare Edition? Go here to see.

Are you a sample porter and wanna help with 100 Rooms of Enemies: The Nightmare Edition? Private Message me or Mellonpizza for details. Expect trading or boosting in exchange. 6 more left.

Haha, I always wait the last moment, anyway, here goes:

neosaver - Volcano Valley

I hope everything is correct, and good luck to everybody! :)

edit: The link was just wrong and I edited it, it works now.
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And finally done. While there's a very slight chance I may change some things between now and the deadline I thought I'd post it now in case for some reason I can't post it tomorrow, and it's pretty much done anyway (if there's any updates it will more then likely be for bug fixes only).

Burning Boiler

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Red Tales: The Forgotten Mirror: Probably Never
Levels Complete: ?

Here's my entry: The Great Koopa Gate.

This level is dedicated to the memory of my valiant Portege M400. May it rest in peace.
Last minute entry!

Complexity, In a Nutshell

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Formerly known as Oh Hell No (all those names)
Currently taking the Software Science/Web Science combined bachelor. Having your own room is nice :)
Update to my entry:
Magikoopa's Fun House (V2).
I fixed a couple of small bugs and made a few other minor tweaks.
Whew, found a major glitch just in time.

Complexity, in a Nutshell Version Dos

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Formerly known as Oh Hell No (all those names)
Currently taking the Software Science/Web Science combined bachelor. Having your own room is nice :)
gsdsdgsdgg IPS wasn't working again so here's Rocky Land again.
Second (and last, gah, I swear) update to Molten Magma Meadow : here.
Fixed camera stuff and very minor things. Sorry for possibly wasting time.
Here's my hack: The Time Dimension!
My first published hack!
http://bin.smwcentral.net/u/22143/The_Time_Dimension.zip
Have fun.#smw{^_^}

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Me: Look, matey... it's pronounced ARK-EE-YUS. Got that?
Dude: Ok, you make Arse-ee-yus sound dumb when you say it that way.


CAUTION!
I made a V2 of my entry as I fixed some stuff, so download the new version here:


neosaver - Volcano Valley V2

And it's ok this time, I'm going on a week-end, so I'll wait patiently the results. ;)
omnomnom <- here
CAUTION!
I made a V3 of my entry, I noticed a cut-off at the last moment, so download the new version here:


neosaver - Volcano Valley V3


...
I guess I'm going now, otherwise, I won't stop thinking about other stuff. XD

edit: just fixed broken link.
THIS IS VERSION 2 OF MY ENTRY: yay. This fixes a thwimp glitch and shortens the time a bit.

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YOUR layout has been removed.

I do non-kaizo beta tests!
Check my profile for more details.

A Mario and Luigi Story: The Universe's Star Demo 2:
50%
Status: Dead until I regain interest. Link to hack thread.

Link to my VLDC Collab playthrough: Here.
I really, really apologize, but I have one last change, it's not just bug/graphic fix, otherwise I won't post this V4:

neosaver - Volcano Valley V4

At least, when the time is up, I cannot bring more uploads. :)
Pages: « 1 2 3 4 5 6 7 » Thread Closed
Forum Index - Sunken Ghost Ship - Old Contests & Events - The 6th Annual SMW Central Level Design Contest [Rules and Submissions]

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