Tip: When determining a time limit, remember that players won't be as familiar with the level as you are. If you normally complete the level with the timer around 100, others might run out of time on their first try.
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The 6th Annual SMW Central Level Design Contest [Rules and Submissions]
Made an entry at the last minute really, took as much time as I needed.
-------------------- Are you an ASM coder and want a boost on your Steam, Switch, PS4, or Xbox One accounts? Private Message me for details. (I also offer SMW Custom Songs in exchange for ASM! I don't do ports though unless it's to remix.)
Want progress on 100 Rooms of Enemies: The Nightmare Edition? Go here to see.
Are you a sample porter and wanna help with 100 Rooms of Enemies: The Nightmare Edition? Private Message me or Mellonpizza for details. Expect trading or boosting in exchange. 6 more left.
And finally done. While there's a very slight chance I may change some things between now and the deadline I thought I'd post it now in case for some reason I can't post it tomorrow, and it's pretty much done anyway (if there's any updates it will more then likely be for bug fixes only).