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How do i operate sm64 model replacer?

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Well i watch the video to it but still a little confusing could someone explain to me how to use it correctly.
Also in the video Skelux didn't triangulate the model and it still worked.
in the newer sketchup, you can make it so it always triangulates the faces everytime without enabling it every time
I promise to never cancel my hacks
could u give me a link to the .txt pm it 2 me
here is the download link: http://www.file-upload.net/download-7146482/usefull-asm-stuff.rar.html

it has a bunch of asm stuff in it also
sorry if im not supposed to host asm codes.
I promise to never cancel my hacks
blakeoramo: oh lol, this is the folder i send you once :b

you use the model replacer by:
1. create a sketchup model
2. export it
3. import it inta any rom (called rom A)
4. put the rom A and your rom, that you want to have the model in (called rom B) into the obj importerfolder
5. open model replacer
6. follow the instructions of the model replacer

i think that this works better/only with behaviours, that have 0x2a commands, but i haven't tested it yet.
hey in the sm64 model replacer i wanted to ask:
it say location of rom that model was imported and then it say: location of rom that model will be replaced.
could i use 2 different roms for this?
Originally posted by thatguy chaos1
could i use 2 different roms for this?


I recommend using two roms. If you use just one, then you'll have revert the level you imported over, which can be inconvenient if you're going for a full hack.
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