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Luigi's Mansion 64 Major Hack ( Now Hiring )
Forum Index - Non-SMW Hacking - Super Mario 64 Hacking - Project Showoff & Discussion - Luigi's Mansion 64 Major Hack ( Now Hiring )
Pages: « 1 2 3 » Link
Originally posted by MultiEpicMario
What.....I told you about that warp when I was beta testing it...Remember



Yes and i told you the same thing, i didn't know about those warps Vinny pointed out but they are fixed now.
Ok i have worked out the bugs from the first release now its up for download and made a new and better video

http://www.youtube.com/watch?v=zufVNf2aQa4
This is a pretty nice hack for the most part. Here are some modeling tips to make it better and fix more bugs:

- Only export and texture front or back faces. It causes less confustion and also saves up polygons.
- Don't have a floor in between faces. It causes the collision to glitch out.
- Try not to make walls/objects that slant against the player. They could BLJ to glitch through faces.

Anyway, that's it! Good luck finishing this hack! #w{=)}
Looks pretty good. All the textures look really good as well as the level desgin. This might be able to compete against star road from the way it's going now. GL with finishing this, some of the hack recently seem really high quiality #fim{:)}
No, it's an opinion Kaze.
I like it :D

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My Channel - http://www.youtube.com/skilllux64
So far it looks nice. You should really consider learn how to place place textures, your levels seem to be a bit basic. I can help you with it. Also I can teach you to use groups and components (they'll save you a lot of faces) if you need so.
Looking forward for more. The concept is promising.
The levels where made back in 2010 I'm much better at designing and stuff now. The original concept had open levels, but the final will be all indoors. The sequal will re use the old concept.
Originally posted by captnobvious
So far it looks nice. You should really consider learn how to place place textures, your levels seem to be a bit basic. I can help you with it. Also I can teach you to use groups and components (they'll save you a lot of faces) if you need so.
Looking forward for more. The concept is promising.


not every group and component saves faces. i have my own way without groups but it's way harder. maybe it's better idk.

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My Channel - http://www.youtube.com/skilllux64
Various problems with lag and freezing In many areas . ( could possibly be my emulator I'm running )


Over all I like the concept and textures and levels :)
I thank everyone for their feedback. After i complete my Mini hack i will start work on the final version.
I keep getting this glitch in Evershade. (Where Jolly Roger Bay is) Every time I go to the part where you Triple Jump the moving ice, My game crashes.

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If anyone would do this, I would like someone to make (and send) me a version of Ladida's Minimalist Status Bar (the double version), that works with the coponies patch created by Noobish Noobsicle. (yes I know this is impractical.)

[Friday 07:21:55pm] PatPatPat I'm still sad that my big gay dance is gone
Originally posted by Donaldthescotishtwin
The levels where made back in 2010 I'm much better at designing and stuff now. The original concept had open levels, but the final will be all indoors. The sequal will re use the old concept.


you want some Luigi's Mansion Dark Moon Midis for your hack?
i can give you some.
and i may make some m64 files

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I promise to never cancel my hacks
Been a while since I posted, now I need help. A partner or partners to help me finish this game, you will need to

-help make levels
- make music ( I can't anymore)
- help with textures I have a folder of ripped textures so you will need to help with the mapping so they look good ingame.

I also need Beta testers I can trust to find bugs and give feedback and not to pass it around to people.

PM me if your interested.
I could probably help you with modeling / texture mapping since I helped you with the title screen. However, I'm not very good at making .m64 files. Perhaps you could make some requests with DobieMeltfire? He's pretty talented at making SM64 music.

If you would like me to help you make/improve Luigi's Mansion 64, we can share model files via PM.
I would like to help making some levels if you want to. I haven't really done something outstanding yet but I would really like to help since TT64 work confuses me and I love designing things. 8>

I make some imports for your hack if you want. I also know themes (other the luigi mansion theme) that will be suitable some stages in your hack.

BTW your hack very good but there are a few glitches in some of the levels. most notably Whomps Fortress (No sound, can be easily fix by disabling the override sequence size limitations.) and Snowman's Land (game will crash in one area, may be a object glitch. Can also be fix.)

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MeltFire's Youtube Channel
MeltFire's Sound Cloud Account

Alright getting a good amount of people I'll tel my my final plans for the game is.

The game will all be inside like the original game no open levels insted of stars there will be keys there will be ghosts (model replace enimies) during the final boss somehow big boo will spawn after bowser hits a bomb like the original game
Are there any new levels that need to be made?

If I may, I can go for a beta-testing for bugs and stuff. Hit me up if you need to. #smw{:TUP:}

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SUPER CRASH TIME YEAH!
Pages: « 1 2 3 » Link
Forum Index - Non-SMW Hacking - Super Mario 64 Hacking - Project Showoff & Discussion - Luigi's Mansion 64 Major Hack ( Now Hiring )

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