Hack: A Mini Adventure
Author: Ginyu AL
Reasons for Removal: this hack is incredibly confusing to me. nothing ever makes sense and it makes for a very unfun experience.
so let's dive in, shall we?
First Problem: WHAT, WHY, WHAT, WHAT, WHY



there is a severe lack of the language of level design going on here. i have no idea what i'm supposed to be doing/how i am supposed to be interacting with enemies. pretty much no thought was put into the enemy placement or level construction. i can safely say that 100% of the time i was just pushing right hoping for the level to be over and never looking back. that's not fun in the slightest.
Final Thoughts: that's really all i have to say. there are other minor things i could point out but there isn't really any point. i was baffled when playing this. and it seems to me like there was very little effort put into making this a long lasting piece. you want my honest advice? scrap it and start over. use this as a learning experience.

Author: Ginyu AL
Reasons for Removal: this hack is incredibly confusing to me. nothing ever makes sense and it makes for a very unfun experience.
so let's dive in, shall we?



there is a severe lack of the language of level design going on here. i have no idea what i'm supposed to be doing/how i am supposed to be interacting with enemies. pretty much no thought was put into the enemy placement or level construction. i can safely say that 100% of the time i was just pushing right hoping for the level to be over and never looking back. that's not fun in the slightest.
Final Thoughts: that's really all i have to say. there are other minor things i could point out but there isn't really any point. i was baffled when playing this. and it seems to me like there was very little effort put into making this a long lasting piece. you want my honest advice? scrap it and start over. use this as a learning experience.





