Tip: Using Lunar Magic's "Change Properties in Sprite Header" dialogue, you can adjust the sprite slots in which sprites can spawn. For example, by using a sprite memory setting that doesn't use slot 07, you can easily prevent Reznor breaks in your hack.
This is what i used before i knew how to hack. It's awesome!Comes with THOUSANDS of tiles, easy to insert custom music and title screen, thousands of sprites, including power-ups from smb, smb2, smb 3, smw, even galixy! Of course, nothing is as limitless as Lunar Magic, but SMB GameMaster sure does have what it takes to make a really freakin awesome game!
As RPG Hacker said, a download link will be good here, also, I've suggest you to post screenshots, you're not forced to do this, but your thread will have more attention with these.
This is what i used before i knew how to hack. It's awesome!Comes with THOUSANDS of tiles, easy to insert custom music and title screen, thousands of sprites, including power-ups from smb, smb2, smb 3, smw, even galixy! Of course, nothing is as limitless as Lunar Magic, but SMB GameMaster sure does have what it takes to make a really freakin awesome game!
I was hoping to see if i could get people to share + discuss there creations in this thread!
You really are exaggerating the quality of this game than what it is acutally is. SMB: Game Master is quite limiting, as you can't have multiple rooms for 1 level, can't even change the sprites/bgs/tilesets without decompiling the game, and the engine is pretty notorious for its physics.
The quality seen here, with those user-sumbitted levels, is below par, a victim to the limitations of the game: http://www.gamemaster.qc.to/thumbnails.php?album=
Next time, I wouldn't exaggerate the quality of the game.
-------------------- On Pixel Art Requests: I generally do not accept work unless I either have the time, if I see your project worth my time to contribute towards, and that is usually me doing the approaching to you on that.
-I also do not accept speculative work as I do have various art I made on-hand with me.
-I am more receptive to equivalent exchange of resources in which case, you can DM me wherever I have an active presence on for the details.
-Other times I'm availible for your project is C3 request threads I may run.
There's not a single fact about what i said that wasn't true. If you can find one, please qoute it. And i hope i don't sound harsh, but make sure, when you quote me, that you're not trying to prove wrong an opinion.
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