OK, I know this been talked about a hundred times, but it's starting to bother me.
I have homebrew on my Wii, and it allows me to play SNES roms on the Wii , mainly hacks. So I started to download hacks from here and nearly all of the full Hacks have custom music that breaks like a wood-chipper, and then if you finish the level or lose, the hack freezes. The 2 hacks I wanted to play the most was Buried Treasure and SMW2+3: The Essence Star. Both of them breaks on the wii emulator. (the emulator is called Snes9x GX based of the PC snes9x 1.51 or something). I played Essence Star on the PC a while ago before just because I support Golden Yoshi's hacks, but now that I have a netbook, I don't sit at the computer and play games anymore. I want to play them on the TV. Theres a lot of hacks like this in the database and it's getting tiresome to keep patching these roms and playing theses hacks just to get in the and the music blows up, wasting my time. Hunter & SCORPION's Bet Saga - SCORPION's Ravage is another hack I wanted to try but it messed up on stage 2. Super Mario Omega is another, The Second Reality Project Reloaded is another and so on.
Now I know something is being done about it but I have some proposals that I wonder if their possible solutions to fix the old hacks or not.
1. Can we make a patch that resets all the music to the default level number? Even if I hear "Here we Go" in someone castle level it would be better than the wood-chipper noise, and at least I can play the hack through. That's probably the most realistic idea.
2. Contact the author of these hacks and see if they can fix the tracks themselves. A little unrealistic since most of these hacks are over 2 years old so that's probably the most un-realistic idea.
3. Can we at least add something in the hacks description if it works in BSNES (usually if the music breaks there, then it'll break on the Wii)
What does anyone else think? I don't even use ZSNES anymore, even to test my own hack. and I really want to play some of these hacks.
I have homebrew on my Wii, and it allows me to play SNES roms on the Wii , mainly hacks. So I started to download hacks from here and nearly all of the full Hacks have custom music that breaks like a wood-chipper, and then if you finish the level or lose, the hack freezes. The 2 hacks I wanted to play the most was Buried Treasure and SMW2+3: The Essence Star. Both of them breaks on the wii emulator. (the emulator is called Snes9x GX based of the PC snes9x 1.51 or something). I played Essence Star on the PC a while ago before just because I support Golden Yoshi's hacks, but now that I have a netbook, I don't sit at the computer and play games anymore. I want to play them on the TV. Theres a lot of hacks like this in the database and it's getting tiresome to keep patching these roms and playing theses hacks just to get in the and the music blows up, wasting my time. Hunter & SCORPION's Bet Saga - SCORPION's Ravage is another hack I wanted to try but it messed up on stage 2. Super Mario Omega is another, The Second Reality Project Reloaded is another and so on.
Now I know something is being done about it but I have some proposals that I wonder if their possible solutions to fix the old hacks or not.
1. Can we make a patch that resets all the music to the default level number? Even if I hear "Here we Go" in someone castle level it would be better than the wood-chipper noise, and at least I can play the hack through. That's probably the most realistic idea.
2. Contact the author of these hacks and see if they can fix the tracks themselves. A little unrealistic since most of these hacks are over 2 years old so that's probably the most un-realistic idea.
3. Can we at least add something in the hacks description if it works in BSNES (usually if the music breaks there, then it'll break on the Wii)
What does anyone else think? I don't even use ZSNES anymore, even to test my own hack. and I really want to play some of these hacks.