If your hack(s) had their own TVTropes article(s) (not just being mentioned under an example of a trope, but an actual works page) what tropes would be listed? Explain if necessary. This isn't meant to be used as an advertisement page.
Kaizo hacks (general)
Platform hell
Save scumming-not just a technique to make the levels more convenient to play through, but a survival technique
Kaizo trap-it would be easier to list which levels don't end with Kaizo traps
Gimmick level
Hard levels, easy bosses-compared to the hellish level you had to endure, the bosses are often relatively easy by comparison
Earworm-any of my hacks that use custom music prolly have at least a few songs that get stuck in your head
Ascended glitch-knowledge of glitches is often required to solve puzzles
Super Mario FML
Early installment weirdness-The only one that's pure vanilla, uses no custom music, patches, or hex-edits, and the levels less carefully and meticulously designed than my other hacks.
Divide by zero-after you beat the last level, which is called that: Today, I divided by zero. FML
Dummied out-there was going to be a level called 'StarClan' that was about star Muncher runs
Mario Must Die
Dungeon bypass-the intended solution of Impossible Palace: roughly 12-13 minutes long. The TAS of it-probably no more than a couple minutes. The TAS of the first level skips several areas by flying under them.
Non-indicative name-Impossible Palace is the easiest level in the game, especially so if you take the shortcut. Plus the fact that it's possible to complete.
Godwin's Law-Hitler mentioned in the prologue
Excuse plot-Hitler and Satan designed these levels, according to the prologue
Hertz Donut
Sadistic choice-the final stage consists of hallways where you must pick two doors that each lead to masochistic platform hell rooms that don't let up.
Crossover-One of the levels features Metroids, and the last level uses a Metroid during the final boss.
Mind screw-the secret exit of Brooklyn Rage
Mooks but no bosses-except for the Wendy fight at the end of the last level
E=MC Hammer (WIP)
-Added alliterative appeal-many of the level names
Mario Must Die 2 (WIP)
Crossover-one level features Metroids
Combo Breaker
Broken streak-hence the hack's name. A non-Kaizo following so many Kaizos.
Excuse plot-My subscribers wanna take Mario back to Kaizo land
Nostalgia level-the prologue looks a lot like the first room of the last stage in MMD
Mooks but no bosses-other than the lone Big Boo fight in the sunken ship level, this trope is pretty much played straight
Legacy custom music
A site with a non-useless dislike button
SMW hacking channel
Kaizo hacks (general)
Platform hell
Save scumming-not just a technique to make the levels more convenient to play through, but a survival technique
Kaizo trap-it would be easier to list which levels don't end with Kaizo traps
Gimmick level
Hard levels, easy bosses-compared to the hellish level you had to endure, the bosses are often relatively easy by comparison
Earworm-any of my hacks that use custom music prolly have at least a few songs that get stuck in your head
Ascended glitch-knowledge of glitches is often required to solve puzzles
Super Mario FML
Early installment weirdness-The only one that's pure vanilla, uses no custom music, patches, or hex-edits, and the levels less carefully and meticulously designed than my other hacks.
Divide by zero-after you beat the last level, which is called that: Today, I divided by zero. FML
Dummied out-there was going to be a level called 'StarClan' that was about star Muncher runs
Mario Must Die
Dungeon bypass-the intended solution of Impossible Palace: roughly 12-13 minutes long. The TAS of it-probably no more than a couple minutes. The TAS of the first level skips several areas by flying under them.
Non-indicative name-Impossible Palace is the easiest level in the game, especially so if you take the shortcut. Plus the fact that it's possible to complete.
Godwin's Law-Hitler mentioned in the prologue
Excuse plot-Hitler and Satan designed these levels, according to the prologue
Hertz Donut
Sadistic choice-the final stage consists of hallways where you must pick two doors that each lead to masochistic platform hell rooms that don't let up.
Crossover-One of the levels features Metroids, and the last level uses a Metroid during the final boss.
Mind screw-the secret exit of Brooklyn Rage
Mooks but no bosses-except for the Wendy fight at the end of the last level
E=MC Hammer (WIP)
-Added alliterative appeal-many of the level names
Mario Must Die 2 (WIP)
Crossover-one level features Metroids
Combo Breaker
Broken streak-hence the hack's name. A non-Kaizo following so many Kaizos.
Excuse plot-My subscribers wanna take Mario back to Kaizo land
Nostalgia level-the prologue looks a lot like the first room of the last stage in MMD
Mooks but no bosses-other than the lone Big Boo fight in the sunken ship level, this trope is pretty much played straight
Legacy custom music
A site with a non-useless dislike button
SMW hacking channel