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Creative Mario World - natnew

Hack Name: Creative Mario World
Length: 21 exits
Author: natnew
Description: This is a 3 world hack that is... creative, to say the least.

read the readme.txt for more information...


IPS Link

You need to improve this hack's level design before it can be accepted on SMW Central. Your levels contain a lot of flat and repetitive segments. Flat segments are places with no terrain variation, this is something you must avoid since it makes your levels feel empty and borring, a few examples can be found here, here, here, and here. Repetitive segments are segments that are identical or similar to a previous segment, examples can be found here, here here and here; note that there are more flat and repetitive segments in your hack, those are only examples. Another issue which also makes your level repetitive is that you don't have much sprite variety, many of your levels only use Koopas and Goombas, except for the castles which also use castle sprites, if you don't introduce new enemies your levels will be very similar to each other and the player will get bored easily; use the tileset specific sprites located in the second page of the add sprites dialogue and try using various tilesets through your hack. Furthermore, due to bad sprite placement, some ennemies just walk off cliffs before I can even reach them, a few examples can be found here and here, and at many more places, it happens mostly in the first world. Finally some of your levels are too short to be enjoyable, the best examples are castle 2 and the final level, but it also applies to many other levels in your hack, especially in world 2.

Other removal reasons are:
-Bad palette here and here. Also there are sprite memory issues in the first screenshot (one of Bowser's fireballs is missing a tile).
-You shouldn't use Fish stem piranha plants because they can cause graphical glitches due to VRAM issues. Patch this to your ROM instead so you can use this sprite properly.
-I can skip most of this level by swimming over the roof.
-In 1-3 I found a pipe which led me here, then in 3-4 I found a pipe which led me to the same place, and the worst part is that level is actually part of 3-1. Make sure you set your secondary exists correctly.
-I understand the point here is to make Mario invisible, but abusing sprite memory issues is not the way, since it also makes parts of the big boo boss disappear which doesn't look good. I don't know how you could do this otherwise, but you can always ask for help in the forums.
-While placing the yellow switch palace in the bonus room may look like a good idea, I'd suggest you don't do it. If I enter the bonus room again after hitting the switch I'm trapped forever since the normal exit only resets the bonus room.

That's all. Make sure you fix the level design and the other issues I mentioned before submitting this hack again. I suggest you play some recently accepted hacks so you can get some ideas about your level design. If you have any questions feel free to ask here.
*Boring

And the use of "Creative" is really ironic.




For natnew:
Replace that green koopa with a red one. And for the bonus room thing, why not use a custom block? Such a block could easily be made if you knew where the Switches are stored in the RAM, and you can just place the bonus sprite, custom blocks and a flat switch sprite or Map16 blocks.
Let's milk Sunny Milk. Then she'll have enough money to fund Sunny Milk Real Estate.
Everypony's digging with a shovel
Originally posted by Wiimeiser
*Boring

And the use of "Creative" is really ironic.

Failing to see why do you have to act like that. The last thing a person who's new to something is to be demotivated by pretty much telling them they suck.

Originally posted by Wiimeiser
For natnew:
Replace that green koopa with a red one. And for the bonus room thing, why not use a custom block? Such a block could easily be made if you knew where the Switches are stored in the RAM, and you can just place the bonus sprite, custom blocks and a flat switch sprite or Map16 blocks.

You really expect somebody who's just getting started to SMWHacking to know how to do this? For now it's best for him to stick with vanilla.
LINKS Twitter | YouTube | SoundCloud | Fortaleza Reznor
to hear birds and see none.
The *Boring was for aj6666, I suppose I should've quoted him...
And the koopa thing I mentioned should be pretty easy.
Let's milk Sunny Milk. Then she'll have enough money to fund Sunny Milk Real Estate.
Everypony's digging with a shovel
Whoever that was for, the irony is still directed to the author of the hack, and either way it is demotivating.
Tudo passa
Tudo passará
Originally posted by Wiimeiser
And the use of "Creative" is really ironic.

He's just a beginner. He can stick with the name he wants, no need to bash him like that.

About the yellow switch issue, I think the author can place a separate exit-enabled pipe with the goal.
Eu sou o Batman
the goal tape doesn't reset the bonus game
and I had no idea how to fix the invisible mario thing, so I gav up and tried to work with it
Want to see my Super Mario Timeline?
Originally posted by natnew
and I had no idea how to fix the invisible mario thing, so I gav up and tried to work with it

Sprite memory setting (the Lakitu head) 09 should make Mario visible. If you already tried that, dunno what else.
Legacy custom music
A site with a non-useless dislike button
SMW hacking channel

With the Mario Bros. one, how its supposed to me Mario Bros. House? If the letter at the left of the house says Yoshi? I know he's a new hacker, but editing graphics is pretty easy, especially for newbies, anyway, YY-CHR might help, check out this graphics F.A.Q if interesed
Watch out! This is extremeeeeeeeee!
Tennis + Football = Footnnis
Make your own Error Messages (they are images, so if you wanna make it for real, go on the Notepad and copy and paste this lol=msgbox("title goes here", 0+36, "message goes here") and edit some things out)
Originally posted by BurgerMan333
With the Mario Bros. one, how its supposed to me Mario Bros. House? If the letter at the left of the house says Yoshi? I know he's a new hacker, but editing graphics is pretty easy, especially for newbies, anyway, YY-CHR might help, check out this graphics F.A.Q if interesed


read da message box

"Welcome to the
mario bros' house!
exit to the side.
Also, the mailbox
is for yoshi. He's
staying
."
Want to see my Super Mario Timeline?
Originally posted by natnew
Originally posted by BurgerMan333
With the Mario Bros. one, how its supposed to me Mario Bros. House? If the letter at the left of the house says Yoshi? I know he's a new hacker, but editing graphics is pretty easy, especially for newbies, anyway, YY-CHR might help, check out this graphics F.A.Q if interesed


read da message box

"Welcome to the
mario bros' house!
exit to the side.
Also, the mailbox
is for yoshi. He's
staying
."

Oh, I already readed it before reading this
Watch out! This is extremeeeeeeeee!
Tennis + Football = Footnnis
Make your own Error Messages (they are images, so if you wanna make it for real, go on the Notepad and copy and paste this lol=msgbox("title goes here", 0+36, "message goes here") and edit some things out)
Originally posted by BurgerMan333
With the Mario Bros. one, how its supposed to me Mario Bros. House? If the letter at the left of the house says Yoshi? I know he's a new hacker, but editing graphics is pretty easy, especially for newbies, anyway, YY-CHR might help, check out this graphics F.A.Q if interesed

That's not an issue with the hack, I wouldn't even consider it a minor mistake since it doesn't affect the level design or any other areas, and it's not a Glitch either. If the author wants to say that's the Mario Bros house and the mailbox is for Yoshi, he's completely free to do so.
I am helping him iron out the problems, would you be willing to remoderate it when it's finished?





I barely have time to myself anymore, so I won't be very active on here anymore. I'm sorry.
Me? Sure, but I'm moderating another hack right now, so chances are another moderator might take it before I do. But if nobody has taken it when I'm done with the hack I'm moderating I'll be willing to take it.
Originally posted by aj6666
Me? Sure, but I'm moderating another hack right now, so chances are another moderator might take it before I do. But if nobody has taken it when I'm done with the hack I'm moderating I'll be willing to take it.

Thanks! I will contact him about the bugs, and since I can test hacks on multiple emulators, I will report any incompatibilities.
Originally posted by aj6666
-While placing the yellow switch palace in the bonus room may look like a good idea, I'd suggest you don't do it. If I enter the bonus room again after hitting the switch I'm trapped forever since the normal exit only resets the bonus room.

I'm assuming you also got this by opening an existing save file from the stock rom?

Edit: New Rank! YAY!





I barely have time to myself anymore, so I won't be very active on here anymore. I'm sorry.
there are waaaay too many bugs, I practically have to redo the whole thing.
Want to see my Super Mario Timeline?