This level was great! The music was good, the graphics were great, and the edited NPC's (Fire Brother and Spiky Para-beetle or whatever it's called) were cool.
Anyherp, here's some areas of improvement.
This guy is stuck moving back and forth between a small gap and while it isn't a huge problem, it just looks a bit silly since he's not doing much.
Here I discovered that the fire brothers are actually re-skinned snifits. The bullets are re-skinned as fireballs but once they hit a wall they transform back into snifit projectiles. Edit "effect-68" and "effect-68m" to fix this.
This section directly after the midpoint is rather empty, aside from a few cheep cheeps, but all they seem to want to do is jump over Mario's head and serve as no threat whatsoever. Spice things up a bit.
Not gonna lie, but I actually laughed when Mario started tossing shells instead of hammers. (I found it funny I guess). So definitely keep that. Also the overlapping backgrounds are creating cutoff as shown by the world's greatest red circles.
Same thing as previous photo.
Two Things here:
1. When I hit a fire brother from below I reveal their snifit disguise. Editing "effect-67" and "effect-67m" should fix this.
2. Geez that's a lot of Fire Brothers. If you come here without the Shell Suit or the POW Block (which I used on the nearby ? Coin since I missed it on the way down), this area can be a lot of trouble. Maybe have less Fire Brothers populating the area.
And finally, more cutoff.
Seriously, this level is fantastic. I enjoyed it a lot. Keep up the good work! Hope my feedback helps!
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