The next release of the SM64 Level Importer, with many significant updates. Scrolling textures, improved music importation, and simplified setup for new users are among the most noteworthy.
Download 1.8.1S
Video
Changes in 1.8.1S:
*GUI background fixed for widescreen displays
*Error handling for write-protected MTL file
*Handling of various minor errors
*Explanations of scrolling textures when labels are clicked
*Mist and toxic haze is displayed correctly
*Multiple water boxes display correctly
*Added option to create invisible water boxes
*Added texture scale option for water boxes
Changes in 1.8S:
[Model Conversion]
*Scrolling textures have been added to the Special Material tab
*Death floor extends beyond original boundaries
*Fog works on alpha textures
*Experimental transperency option
*Most stretched textures are corrected automatically
*Vertices exceeding the maximum range are corrected
*Added texture scale option
*Shading options are numeric
[Music]
*Supports up to 70 music sequences
*Descriptions of each instrument set added
*Music XML Converter incorporated into program
*High notes are shifted down octaves until valid
*Chords are imported almost perfectly
*Added Vibrato setting for each channel
*Can select the percussion channel from instruments list
*Selected instrument set is saved to file and recalled when importing
*Channels 10 to 15 are working
*Working pitch and transposing options
*Fixed music volume problem with certain sequences
*XML containing notes of 1/128 length or less import correctly
[Interface]
*Improved aesthetics
*Simplified directory structure
*Last directory for each dialog is saved
[Memory Banks]
*Bank 0x0E objects are working in levels of any size
*Overriding music size restrictions should not interfere with maximum level size
[Misc]
*New Easter Eggs added
*Added option to enable extended boundaries
*Added a PPF applier to the Misc Settings tab
*SM64 ROM will be automatically patched if not prepared for importer
*An incorrectly prepared ROM can be opened but importing is disabled
*CRC is automatically corrected
*Added an incomplete text editor
*Fixed bug causing trajectory to occasionally read incorrectly
*Added option to disable level intros
*Added option to enable widescreen improvements
*Main patch file does not alter credits
*Included many sample sequences
Feedback and suggestions are appreciated.
modedit: we're not hosting anything. it's called hyperlink, and you have no right to restrict that.
Download 1.8.1S
Video
Changes in 1.8.1S:
*GUI background fixed for widescreen displays
*Error handling for write-protected MTL file
*Handling of various minor errors
*Explanations of scrolling textures when labels are clicked
*Mist and toxic haze is displayed correctly
*Multiple water boxes display correctly
*Added option to create invisible water boxes
*Added texture scale option for water boxes
Changes in 1.8S:
[Model Conversion]
*Scrolling textures have been added to the Special Material tab
*Death floor extends beyond original boundaries
*Fog works on alpha textures
*Experimental transperency option
*Most stretched textures are corrected automatically
*Vertices exceeding the maximum range are corrected
*Added texture scale option
*Shading options are numeric
[Music]
*Supports up to 70 music sequences
*Descriptions of each instrument set added
*Music XML Converter incorporated into program
*High notes are shifted down octaves until valid
*Chords are imported almost perfectly
*Added Vibrato setting for each channel
*Can select the percussion channel from instruments list
*Selected instrument set is saved to file and recalled when importing
*Channels 10 to 15 are working
*Working pitch and transposing options
*Fixed music volume problem with certain sequences
*XML containing notes of 1/128 length or less import correctly
[Interface]
*Improved aesthetics
*Simplified directory structure
*Last directory for each dialog is saved
[Memory Banks]
*Bank 0x0E objects are working in levels of any size
*Overriding music size restrictions should not interfere with maximum level size
[Misc]
*New Easter Eggs added
*Added option to enable extended boundaries
*Added a PPF applier to the Misc Settings tab
*SM64 ROM will be automatically patched if not prepared for importer
*An incorrectly prepared ROM can be opened but importing is disabled
*CRC is automatically corrected
*Added an incomplete text editor
*Fixed bug causing trajectory to occasionally read incorrectly
*Added option to disable level intros
*Added option to enable widescreen improvements
*Main patch file does not alter credits
*Included many sample sequences
Feedback and suggestions are appreciated.
modedit: we're not hosting anything. it's called hyperlink, and you have no right to restrict that.