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Jellyfish Rumble (Unacceptable)
Forum Index - Sunken Ghost Ship - Old Contests & Events - SMWCX - Jellyfish Rumble (Unacceptable)
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Hoo boy, here's to my first level for this project, formerly known as "Jellyfish Rampage".

It's basically a underwater level that is going to be a World 1 one that, if the title still doesn't explain it, has a lot of jellyfish.
Download link for Jellyfish Rumble Complete (v1):

http://www.mediafire.com/download/uo95z96gm77a76z/Jellyfish_Rumble.lvl

Screenshots:

Beginning of the level.

A lot of jellyfish here.

Pretty likely you'll lose a couple lives here too.

Reminds you of SMB1, huh?
Doin' a thing
It's a nice level you have here, but I've got a few suggestions to improve it:


In the beginning of the level you can swim up the left side and can go over the level/get stuck.


When you get the fire flower (or are big and try to get it), you can't get past these jellyfish without getting hurt.


This pipe transition is unnecessary.

Your level could also use some more seaweed in the background, to liven things up a little. And in the "maze" after the midpoint, you might want to place some more fish, lava lotus, jellyfish or roto discs, to make it a bit more interesting.

Your level also uses the smb3 roulette exit, but it needs to be the smb3 star exit.

Hope this helps.
Unacceptable

This level focuses on annoying jellyfish corridors, and ends relying too much on artificial difficulty due to that. It doesn't have any real interesting obstacles, and feels a bit too generic overall.

Sorry, but this isn't going to cut it. I recommend starting another level, as it would be easier to design something new than trying to improve this, to be honest.
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Forum Index - Sunken Ghost Ship - Old Contests & Events - SMWCX - Jellyfish Rumble (Unacceptable)

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