Hello everyone! I'll just post here some of my 2012-2013 ports and compositions. Mostly ports, actually, because I haven't really had much free time during these years, but I put a lot of effort anyway. Well, enough said, here's the SPC+txt pack. The ports are AddmusicK only, but it will eventually replace AM4/AMM so I guess it shouldn't be a big problem.
Little description of every track:
Plok - Akrillic: definitely one of my hardest ports, the constant GAIN change was a real challenge to replicate. It's one of my favourite tracks from the game.
Golden Sun - Saturos Battle: again, one of my favorite tracks from Golden Sun. I originally wanted to make it unsampled, but I previously managed to rip GBA samples so I made a try. Then I realized the sawtooth synth sounded horrible. So I replaced it with @1.
The Flintstones - Unknown Song 2: vastly overlooked track from a licensed game which just doesn't give it justice. I had fun porting this!
Super Mario 3D Land - Special World 8 (remix): Very nice tune I discovered by accident; in theory the drums+bass build as the player progress through the game, but I decided to make a little remix.
The Legend of Zelda: A Link to the Past - Seal of the Seven Maidens: Little port I made yesterday. Nothing to say, Zelda is always legendary.
CUSTOM - Celestial Fight: Boss fight-ish track I made some days ago, with arpeggios and fast-paced melody. I originally wanted not to take inspiration from anyone, but at last I did take a bit of inspiration from Sakuraba.
Secret of Evermore - Boss Fight 1: I love Secret of Evermore, it's one of my favourite RPGs. The soundtrack particularly stands out with its creepy and atmospheric tracks; this is one of my favourite ones, with the ominous timpanis and the sudden guitar melody.
CUSTOM - Final Castle: Little track I made some time ago to test drum rolls, with a strong staccato which sharpens the melody.
CUSTOM - Arpeggios: Short, unlooped track I wrote to test the $FB arpeggio command. I have absolutely no idea why, but the arpeggios glitch on AddmusicK latest version...I will definitely ask someone for help.
Golden Sun - Vale: Peaceful track from Golden Sun I ported to test GBA samples I managed to rip with GBAMusRiper. I absolutely love the sound of panflutes.
Secret of Evermore - Tinker Tinderbox: Crazy yet eerie theme for a mad scientist. Another unique track from SoE.
Golden Sun - Prox: Very sad tune from Golden Sun, it has a great impact on the player. Sorry for the clicky oboe, it isn't supposed to sound like that on the GBA ^^'
Chrono Trigger - Secret of the Forest: Beautiful track from Yasunori Mitsuda, one of my favourite as well as one of CT's most famous tunes. I particularly love the chords and the bassline in this one.
Romancing SaGa 3 - Battle 2: Never played the series, but I've always loved its battle themes. Kenji Ito is another god of VG composing.
Golden Sun - The Elemental Stars: Enchanting track from Golden Sun. I used CT's choir, Star Ocean's harp and 757's panflute samples for this one.
Gimmick - Sophia: Gimmick is a vastly overlooked platformer for Famicom/NES which mixes Mario, Kirby and Megaman gameplay. It's an 8 bit jewel which overcomes the console's limits in every aspect, and its soundtrack is just an example.
That's it! I hope you enjoy my stuff (I'll try to fix that buggy one as soon as possible). Have a great C3!
Little description of every track:
Plok - Akrillic: definitely one of my hardest ports, the constant GAIN change was a real challenge to replicate. It's one of my favourite tracks from the game.
Golden Sun - Saturos Battle: again, one of my favorite tracks from Golden Sun. I originally wanted to make it unsampled, but I previously managed to rip GBA samples so I made a try. Then I realized the sawtooth synth sounded horrible. So I replaced it with @1.
The Flintstones - Unknown Song 2: vastly overlooked track from a licensed game which just doesn't give it justice. I had fun porting this!
Super Mario 3D Land - Special World 8 (remix): Very nice tune I discovered by accident; in theory the drums+bass build as the player progress through the game, but I decided to make a little remix.
The Legend of Zelda: A Link to the Past - Seal of the Seven Maidens: Little port I made yesterday. Nothing to say, Zelda is always legendary.
CUSTOM - Celestial Fight: Boss fight-ish track I made some days ago, with arpeggios and fast-paced melody. I originally wanted not to take inspiration from anyone, but at last I did take a bit of inspiration from Sakuraba.
Secret of Evermore - Boss Fight 1: I love Secret of Evermore, it's one of my favourite RPGs. The soundtrack particularly stands out with its creepy and atmospheric tracks; this is one of my favourite ones, with the ominous timpanis and the sudden guitar melody.
CUSTOM - Final Castle: Little track I made some time ago to test drum rolls, with a strong staccato which sharpens the melody.
CUSTOM - Arpeggios: Short, unlooped track I wrote to test the $FB arpeggio command. I have absolutely no idea why, but the arpeggios glitch on AddmusicK latest version...I will definitely ask someone for help.
Golden Sun - Vale: Peaceful track from Golden Sun I ported to test GBA samples I managed to rip with GBAMusRiper. I absolutely love the sound of panflutes.
Secret of Evermore - Tinker Tinderbox: Crazy yet eerie theme for a mad scientist. Another unique track from SoE.
Golden Sun - Prox: Very sad tune from Golden Sun, it has a great impact on the player. Sorry for the clicky oboe, it isn't supposed to sound like that on the GBA ^^'
Chrono Trigger - Secret of the Forest: Beautiful track from Yasunori Mitsuda, one of my favourite as well as one of CT's most famous tunes. I particularly love the chords and the bassline in this one.
Romancing SaGa 3 - Battle 2: Never played the series, but I've always loved its battle themes. Kenji Ito is another god of VG composing.
Golden Sun - The Elemental Stars: Enchanting track from Golden Sun. I used CT's choir, Star Ocean's harp and 757's panflute samples for this one.
Gimmick - Sophia: Gimmick is a vastly overlooked platformer for Famicom/NES which mixes Mario, Kirby and Megaman gameplay. It's an 8 bit jewel which overcomes the console's limits in every aspect, and its soundtrack is just an example.
That's it! I hope you enjoy my stuff (I'll try to fix that buggy one as soon as possible). Have a great C3!