Originally posted by kUROBix
I really don't want to say this... but I used your executable long ago, it worked great, but for some reason now my textures still go wonky...
You can see what I'm talking about in my progress thread for my hack.
It doesn't seem that your textures have stretching problem, could it be that you used the triangulate plugin before exporting? It should never
be used. It only messes up all textures and it has no use since the exporter does triangulation by itself.
for my executable to work you have to export your model with the sketchup pro default exporter (not the plugin).
file > export > 3d model
select OBJ file in the menu and then click on option.
Check the following boxes:
- triangulate all faces
- export texture maps
- swap YZ coordinates
you can left all the other boxes unchecked.