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24hoSMW: 6th Edition (Rules and Submissions)

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Hello and welcome to the 6th edition of the 24hoSMW contest. For those who don’t know what this is about the rules are simple - you have exactly twenty-four (24) hours to create a level that matches the given theme.

All submissions should be presented in this thread before tomorrow, Sunday September 1st at 10:00 AM CST. Don't use this thread for any other purpose, discussions and questions about the contest go here.

NOTE: if you need to update your entry, don’t edit your post, make a new one instead.

Without further ado, I present you, this contest’s theme:

Valley Switch Palace

In the Valley of Bowser, there is an unused switch palace level tile:



Your goal today is to design the level that could have been put into said tile if Nintendo had decided to use it. All four switch palaces in SMW feature a small bonus game, so you should aim for something like that. Custom resources are allowed, but you should avoid implementing anything that is unlikely to fit in the original game. The winning entry will be the one with the most creative switch palace level which still fits in the original game.


Good luck!
Jack's Switch Palace
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I MADE AN ORANGE AND IT WAS K

Words.
[22:25:05] <%andy_k_250> Turkey and Grease will one day be reunited - that day will be... Thanksgiving
grey, how original
Orange Switch Palace

Nothing too amazing, just keeping the original Nintendo feel...
Want progress on 100 Rooms of Enemies: The Nightmare Edition? Go here to see.

Are you a sample porter and wanna help with 100 Rooms of Enemies: The Nightmare Edition? Private Message me or Mellonpizza for details. Expect trading "resources" in exchange. 4 more left.




Just A Switch Palace with a very important color~~

Very simple overall, but oh well~
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