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COLLAB 1 - A 1-World Teamhack. Released!
Forum Index - SMW Hacking - Works in Progress - COLLAB 1 - A 1-World Teamhack. Released!
Pages: « 1 2 3 4 5 »
Just making them viewable:



I really like your design so far! Keep it up!

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C3 stuff: http://www.smwcentral.net/?p=viewthread&t=67626 HDMA-Codes and Custom Music included!

1 Island Of Vanilla Feeling: http://www.smwcentral.net/?p=section&a=details&id=5988

MaSeHiHa World 1: http://www.smwcentral.net/?p=section&a=details&id=6055

currently working on: http://www.smwcentral.net/?p=viewthread&t=78239

Unlike other levels, mine is kind of short. When I get home, I'll upload it, along with the secret exit since I just completed it.

All I really need to do is have some feedback and add a bonus room.

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Are you an ASM coder and want a boost on your Steam, Switch, PS4, or Xbox One accounts? Private Message me for details.
(I also offer SMW Custom Songs in exchange for ASM! I don't do ports though unless it's to remix.)

Want progress on 100 Rooms of Enemies: The Nightmare Edition? Go here to see.

Are you a sample porter and wanna help with 100 Rooms of Enemies: The Nightmare Edition? Private Message me or Mellonpizza for details. 6 more left.
Great! Looks like we can finish this up soon...

--------------------
C3 stuff: http://www.smwcentral.net/?p=viewthread&t=67626 HDMA-Codes and Custom Music included!

1 Island Of Vanilla Feeling: http://www.smwcentral.net/?p=section&a=details&id=5988

MaSeHiHa World 1: http://www.smwcentral.net/?p=section&a=details&id=6055

currently working on: http://www.smwcentral.net/?p=viewthread&t=78239

Originally posted by Neidave
@MarioFangamer #w{=(} When do you think you will have it done?

My level is nearly ready, but I've got one problem which must be solved (graphical glitch).

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Okay, my layout looks ugly.
Originally posted by MarioFanGamer659
Originally posted by Neidave
@MarioFangamer #w{=(} When do you think you will have it done?

My level is nearly ready, but I've got one problem which must be solved (graphical glitch).


Well I hope you are helped as quick as possible, because I donīt know about that at all - sorry!

Edit: Hereīs my Level:

http://bin.smwcentral.net/u/20871/LevelNeidave.ips

Please give feedback!

--------------------
C3 stuff: http://www.smwcentral.net/?p=viewthread&t=67626 HDMA-Codes and Custom Music included!

1 Island Of Vanilla Feeling: http://www.smwcentral.net/?p=section&a=details&id=5988

MaSeHiHa World 1: http://www.smwcentral.net/?p=section&a=details&id=6055

currently working on: http://www.smwcentral.net/?p=viewthread&t=78239

Image time:

How do you like the lava slope where I added?

Yes, you must jump on the Eerie. :P

Now you know, why I'm using ExGFX. I made custom a GFX for moving holes.

This is the only way to get a power up at the midway point.

BTW: I have more lives because the level is hard so I added some (hidden) one ups á la worldpeace(125) so have not so much problems without saves.

The midwy point is not planted at the ground nor flying but planted at the ceiling.

Because I didn't use a Big Boo I added some spinies (I SMB3 were there in caves and the big Boo and the Spinies are using the same tiles). #smw{;)}
I really like what I see so far! Especially your new "moving hole"! (If you know some of my previous Levels, you may remember that I like making those as well ;)). The only thing I would recommend you to do is mixing in the ghost-house-tileset a little and decorate your cave... You can also find cementblock-alternatives there! But itīs your choose of course (although I might change it later #w{=P})!

--------------------
C3 stuff: http://www.smwcentral.net/?p=viewthread&t=67626 HDMA-Codes and Custom Music included!

1 Island Of Vanilla Feeling: http://www.smwcentral.net/?p=section&a=details&id=5988

MaSeHiHa World 1: http://www.smwcentral.net/?p=section&a=details&id=6055

currently working on: http://www.smwcentral.net/?p=viewthread&t=78239

Well, the level is about 27 screens long and I showed you only the first 13 screens.

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Okay, my layout looks ugly.
You don't mind if I claim the final boss fight? I was thinking it could be a flash back of one of the previous levels where you get to fight him. I was thinking my level, since it has a particular "hut" with spikes that look like teeth, and has clocks that look like eyes, so it could be perfect to have the final boss start there. Its not that everyone elses levels are not worthly for the final boss, but I sort of have my reasons why it should be mine. Tell me otherwise, if you want.

If you do allow me, I could put in some "useless" throw blocks in my level so the player wonders what they are for.

Speaking of my level, here's the IPS for testing, since I think I made it a bit difficult for the first level. It's short though, so I guess the difficulty is pretty balanced.

Also the secret exit is luck based, since everyone just loves those.

--------------------
Are you an ASM coder and want a boost on your Steam, Switch, PS4, or Xbox One accounts? Private Message me for details.
(I also offer SMW Custom Songs in exchange for ASM! I don't do ports though unless it's to remix.)

Want progress on 100 Rooms of Enemies: The Nightmare Edition? Go here to see.

Are you a sample porter and wanna help with 100 Rooms of Enemies: The Nightmare Edition? Private Message me or Mellonpizza for details. 6 more left.
Originally posted by MarioFanGamer659

Isn't that a little too close to needing savestates?

To Daizo, I think I'll check your level out. Sounds cool.#smw{:|}

EDIT: I checked out his level. I guess my level is a Breather Level, not that I have a problem with that. Good luck to everyone still participating!

Also:

Some minor cutoff.
Originally posted by MercuryPenny
Originally posted by MarioFanGamer659

Isn't that a little too close to needing savestates?

It's a bit hard but you usually don't need saves especially if you are good in playing or you have a good Timing but hey, I added some (hidden one ups).

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Okay, my layout looks ugly.
@Daizo If you've got a good idea, just make the boss-Fight... I'll insert your Level now! #w{>=)}

--------------------
C3 stuff: http://www.smwcentral.net/?p=viewthread&t=67626 HDMA-Codes and Custom Music included!

1 Island Of Vanilla Feeling: http://www.smwcentral.net/?p=section&a=details&id=5988

MaSeHiHa World 1: http://www.smwcentral.net/?p=section&a=details&id=6055

currently working on: http://www.smwcentral.net/?p=viewthread&t=78239

Hold on a minute, I need to give you the resources and modify the level so it's errors are fixed.

(Also corrected a major mistake on my part, so I suggest you wait a sec.)

Edit: Here. If you want custom music, your free to add it yourself. #ab{;)}

--------------------
Are you an ASM coder and want a boost on your Steam, Switch, PS4, or Xbox One accounts? Private Message me for details.
(I also offer SMW Custom Songs in exchange for ASM! I don't do ports though unless it's to remix.)

Want progress on 100 Rooms of Enemies: The Nightmare Edition? Go here to see.

Are you a sample porter and wanna help with 100 Rooms of Enemies: The Nightmare Edition? Private Message me or Mellonpizza for details. 6 more left.
I really like that level! Besides some minor cutoffs it is great and I don't see a problem with the difficulty as well... I am going to look for Custom music though!

--------------------
C3 stuff: http://www.smwcentral.net/?p=viewthread&t=67626 HDMA-Codes and Custom Music included!

1 Island Of Vanilla Feeling: http://www.smwcentral.net/?p=section&a=details&id=5988

MaSeHiHa World 1: http://www.smwcentral.net/?p=section&a=details&id=6055

currently working on: http://www.smwcentral.net/?p=viewthread&t=78239

The Final Boss is done. It's a flash back of one of the areas of the first level, but with a few modifications.

Fun Fact: The first level foreshadows this battle with the 3 "useless" Throw Blocks, so there is a connection.

--------------------
Are you an ASM coder and want a boost on your Steam, Switch, PS4, or Xbox One accounts? Private Message me for details.
(I also offer SMW Custom Songs in exchange for ASM! I don't do ports though unless it's to remix.)

Want progress on 100 Rooms of Enemies: The Nightmare Edition? Go here to see.

Are you a sample porter and wanna help with 100 Rooms of Enemies: The Nightmare Edition? Private Message me or Mellonpizza for details. 6 more left.
@Daizo I really like your Boss-Room! I think itīs perfect for the Hack!

Well since SuperKingYoshi sent me a Beta of his Castle (You can download it here: http://bin.smwcentral.net/u/20871/superkingyoshi.ips), which is much too hard for the rest of the Hack and includes too many doors as well as lots of Spritelags, I need someone else to design the Final Stage! It was obviously my fault not too mention the difficulty of the Collab - Please design it being a little harder than Daizos Level 1!

--------------------
C3 stuff: http://www.smwcentral.net/?p=viewthread&t=67626 HDMA-Codes and Custom Music included!

1 Island Of Vanilla Feeling: http://www.smwcentral.net/?p=section&a=details&id=5988

MaSeHiHa World 1: http://www.smwcentral.net/?p=section&a=details&id=6055

currently working on: http://www.smwcentral.net/?p=viewthread&t=78239

I'll take it.
My level is ready.

Edit: Can you find every hidden one ups?
Hints:
One is placed random at the first skull raft passage, the second one is at the second moving hole which is also an one up checkpoint and you must walk from left to right and the last one is at the second skull raft pasage.

And I forget to set the main entrance to Screen zero. #smw{-_-2}

Editē: And MAP16 tile 620 should acts like air (tile 25). #smw{-_-;}

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Okay, my layout looks ugly.
Inserted! Only 3 Levels left - Keep it up guys! #w{=)}

Edit: Sorry for confusing you! Superkingyoshi is going to redesign the Castle!

@MercuryPenny If you already started your Castle, please send in the file! Maybe we can mix it up a bit, so nothing gets lost...

--------------------
C3 stuff: http://www.smwcentral.net/?p=viewthread&t=67626 HDMA-Codes and Custom Music included!

1 Island Of Vanilla Feeling: http://www.smwcentral.net/?p=section&a=details&id=5988

MaSeHiHa World 1: http://www.smwcentral.net/?p=section&a=details&id=6055

currently working on: http://www.smwcentral.net/?p=viewthread&t=78239

Well, I was waiting for conformation that I could, but someone else has made the castle, so I'm going to sit back and wait for the final version of this hack.
Pages: « 1 2 3 4 5 »
Forum Index - SMW Hacking - Works in Progress - COLLAB 1 - A 1-World Teamhack. Released!

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