looking for a hack? there is alevel where charging chuck and mario finish the game on the flagpole in a small moving box and mario has either a key or a p switch on him the flagpole is a checkpoint i think? what game you guys think?
Looks like you didn't read the PM I sent you the last time you asked about that (and now you're subsequently spamming the forums... ), so I'll reiterate here:
When people play a hack, typically the main thing they're taking away from it is how much fun they had in the hack, or perhaps a few key concepts from it that made it particularly enjoyable to them. Unless it's a hack they've played countless times and memorized by heart, most people aren't going to know exactly what hack you're trying to find based on a brief description of an extremely specific part of a specific level.
I will say though, the fact that you don't remember much about it aside from these minor off-hand details gives me the impression that you weren't that huge of a fan of it either. Instead of trying to find a hack that you saw on Youtube once years ago (as you told me in PM), why not just play any of the other outstanding hacks in the sections here, if you're just looking to have a good time?
this is what it looks like but i saw the game on you tube and i played alot of these hacks i even serached them one by one and cant find it anymore that was yesterday i saw the hack and i got the hack from SWM Hack link on the right side of the screen i searched all the hacks even the ones that only have 11 levels in them. i need to play it im a fan
. There didn't seem to be anything overly special with World
, and I seem to be done with the game. What? Is that REALLY the end of the game? But it's so anti climatic! There HAS to be more to the game! I've gotten 100 exits, but the hack's page says that there are 120 exits. I don't know what to do now. What am I supposed to do now?
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Hi, let's see if someone can help me. I'm currently playing Invictus, Kaizo hack by Juzcook, at Lake Bodom stage.
I'm having problems with the grab block before the midpoint (or more accurately, by the Torpedo Teds, I don't know if there are more afterwards). I want to know a consistent way to throw it and clear the path. Most of the times I get there, the block just breaks in the narrow corridor. I'm not having much of a problem with the rest of the stage, so it's just infuriating being stuck there.
I hope I made myself clear enough with the explanation, and thanks to anyone that can help!
I want to restore and fix old smw hacks that don't work on modern emulators like ball of revenge and the big boo gang hacks that were rejected or had many flaws because emulators were not that good back then and I think they should be restored and give another chance for them to shine there are so many old hacks that were rejected back in smwcentral early days because emulators were still new and rom hacking wasn't as advanced as they are now
If you truly want to tackle fixing them, there's Zandro's catalog of nearly every single SMW hack in existance here. tho I'm not sure if that's a good idea since we moved on and we upgraded to different tools now. And most authors are inactive in the long run.
What are you planning to fix exactly? Music? Or what else? You use AMK if that's the case, but watch out for unexpected crashes since as I said some hacks accounted for ancient tools back then (speaking from my own experience).
Also, you might want to contact the author if they're active so you can begin the fixing process, if not... won't be worth the effort.
There was a remoderation back then that fixed hacks not working on modern emulators, which were later appropriately tagged with "fixme".