I personally think everyone should stop whining to change it back because it's ICB's hack, and all of your bitching wont make him change it. Thay're not horrible, have ugly/gross platletes, or are glitchy. AND he said they're still being worked on.
I gave my input already, so yeah.
It's not like we're ultimately demanding he must change it. A little criticism never hurt anybody.
(I don't know what you were thinking having that HUEG ANIMATION as an avatar... <_<)
I liked the old style better, but that's not to say I don't like this one. The only problem I can see with this otherwise phenomenal hack is that in your Youtube videos, you demonstrated the low health alarm. I mentioned this in the comments but just in case you didn't see them: those alarms SUCK and I want to stab the person who invented them. >8^(
-The powerups are no longer run by a sprite, but have been moved to a patch. It's more efficient, and saves room for actual enemy sprites in the level.
-The dash now has a knockback if you run into a wall at full speed like LTTP. No, I won't make him hold his sword out while dashing since that would take a lot of cape image coding, which I don't understand.
-The Air Meter is no longer a sprite, but a patch that exists in the status bar. Special thanks to (name kept secret to keep n00bz from bugging him, but you know who you are) for the help with that one.
-The FG graphics are a variation from Iceman's grassland GFX, but I fixed a bunch of little stuff and added some things. The vines and plants are hand drawn.
-Armos statue FTW!
-------------------- I've removed my NoFades patch until I can find the brightness code for Star Road warps.
That's Awesome, ICB! There's one thing that seems to bug me though:
With those big blocks, it would make more sense to me if Link bounced off of it instead of plowing through it. Otherwise, awesome jub with everything!
-------------------- <TLMB> I use YY-CHR to edit DNA
GFX soooo much better!!! I also noticed alot of graphic changes. Very well done. Now I don't really know anything about SMW hacking but would it be possible to make Link's sword poke out when he uses the Peguses Boots?
Interesting...Your hack is looking awesome as always. Keep up the good work, ICB.
By the way...those stone square blocks that you break by the dash...they look a lot like something from Cave Story. Did you, perhaps, get them from one of the CS rips I did? Just curious. I'd be pretty honored if you did, heheh.
I wish that we were on a hack team, ICB, that video on the screenshots page felt like something I had hardly seen before. I could never do that. Hell, I wish I could do that. But I am a lazy player of SMW Hacks.
-------------------- I am not a hacker by trade, I am an observer and I can be very observant. I tend to lurk around here to prolong the good experience of playing the original SMW. Whatever can add onto it is something that I will definitely do when I am bored which is often. And I will rarely post and give praise when needed to the hacks that may make me interested to relive memories.
My worst enemy in Mario isn't Bowser but my controller that keeps on getting disconnected from the inside. Might be my memory count.
You should make it to where you can charge down hill. But after you already start charging on a straight away.
#1 Can you still look up?
#2 Can you crouch? (I'm guessing sheild is crouch)
#3 Can you expain the controls and the item switchout again?
All your canges have confused me and I don't know whats what now.