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Real Mario
Forum Index - SMW Hacking - Full Hack Releases - Real Mario
Pages: « 1 2 » Link - Thread Closed
I just feeled the need to mention about my hack: Real Mario, which is available for download in unmodarated hacks. Maybe is not the best hack in the world, but I'm sure is pretty good and fun to play.
The only reason I'm talking about it its because I want people to play it and enjoy it.

Here's some pics:





NOTE: the levels are not from the first world.

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Read my posted story here!!.

The Best Hack EVAR!!:



This layout good as my stories is made by Kagami
Originally posted by CidYoshi


Woah! Is that cutoff fixed in the final version?

Other than that, I might play this sometime.
Originally posted by MercuryPenny
Originally posted by CidYoshi


Woah! Is that cutoff fixed in the final version?

Yes and bad palettes!
Originally posted by MarioFanGamer659


Well, those colors I put them because I like them.

Um, maybe I deserve to be criticized because of overrall looks, but I would like if they could say something about the gameplay (good or bad, critics are for making better)

--------------------

Read my posted story here!!.

The Best Hack EVAR!!:



This layout good as my stories is made by Kagami
Maybe you could give it a smoother gradient?
Originally posted by Everest
Maybe you could give it a smoother gradient?


I don't really understood that. What do you mean a smoother gradient (I know gradient means for inclination (I think))

--------------------

Read my posted story here!!.

The Best Hack EVAR!!:



This layout good as my stories is made by Kagami
Gradient in this case means a set of colors at different levels of darkness. The darkness must by little by little in a gradient to make it smooth (not while black).
Originally posted by Everest
Gradient in this case means a set of colors at different levels of darkness. The darkness must by little by little in a gradient to make it smooth (not while black).


Oh, ok! I got it. But again, I like those colors. But I hoped everyone or liked it didn't care. Guess it should have a fix, then.

--------------------

Read my posted story here!!.

The Best Hack EVAR!!:



This layout good as my stories is made by Kagami

Fluncher hell. My eyes. #ab{@_@}


Really bland and featureless here. And should I mention the lava palette?


This place has that puke inducing scrolling BG and there's around 5 more of those muncher jumps before this bit.




Big Mario discrimination.


Don't edit the Layer 3 mist colour or else this will happen. But it's not as bad as...


MY EYES. GAAH. >_<

I'd recommend just starting a new hack rather than updating this. A new hack with better palettes and no stacked munchers.
Got it, stacked up munchers must leave. But what can I use for moments were I want challenges like that one? And I can easily remove the background scroll (I just wanted to give the flying effect).

PS: the Big Mario issues, that wont go. It's strategical.

--------------------

Read my posted story here!!.

The Best Hack EVAR!!:



This layout good as my stories is made by Kagami
Originally posted by CidYoshi
PS: the Big Mario issues, that wont go. It's strategical.

That's not strategical, that's just annoying. Sorry for the harsh wording, but either you want the player to be able to pass while being bid, or you don't.
Making a long narrow path, won't force anyone to take a hit. I recomment the usage of custom blocks.

I also think you don't yet know how to use the MAP16. You should really look up some tutorials about that. You can make easy custom graphics or blocks, to prevent cutoff and ugly appearance using it. (Like fixing your floating munchers for example)

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Anime statistic on MyAnimeList:
400 animes completed ✓
6000 episodes completed ✓
100 Days completed ✓
... what even am I doing with my life?
Originally posted by JackTheSpades
Originally posted by CidYoshi
PS: the Big Mario issues, that wont go. It's strategical.

That's not strategical, that's just annoying. Sorry for the harsh wording, but either you want the player to be able to pass while being bid, or you don't.
Making a long narrow path, won't force anyone to take a hit. I recomment the usage of custom blocks.

I also think you don't yet know how to use the MAP16. You should really look up some tutorials about that. You can make easy custom graphics or blocks, to prevent cutoff and ugly appearance using it. (Like fixing your floating munchers for example)



Guess I will have to do a re-release after I fix those problems, then.
And yes, I would love to get rid of ugly cutoffs, and I will have to see the custom blocks, because there's "certain level" in the hack I REALLY want to keep hard in the way of don't touch the surroundings or you will die.
Thanks for the Constructive Critics. Wait for the fixed Re-release of Real Mario.

--------------------

Read my posted story here!!.

The Best Hack EVAR!!:



This layout good as my stories is made by Kagami
I also see some cutoff.
Originally posted by Akireyano
I also see some cutoff.


no, i see tons of cut-off in total and the palettes are hideous. also, that overworld palette isn't that bad if you tweak it a little bit.

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Currently: Starting college!
Originally posted by mario and luigi
Originally posted by Akireyano
I also see some cutoff.

no, i see tons of cut-off. also, the palettes are hideous.

I think Akireyano was referring to the screenshots as a whole and not screenshot to screenshot.
your hack would look better if you at least:

>change your palettes to something more soothing.

>fix your cutoffness.

>if you improve your design a bit. i recommend taking a look at some of the vanilla hacks in this site to learn a bit about design and palettes, not to sound rude.

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Currently: Starting college!
Originally posted by mario and luigi
your hack would look better if you at least:

>change your palettes to something more soothing.

>fix your cutoffness.

>if you improve your design a bit. i recommend taking a look at some of the vanilla hacks in this site to learn a bit about design and palettes, not to sound rude.


You are not being rude at all. Thanks for the sugestion.


Just one thing, though. We all know my game looks bad, but what about the gameplay? Is it good, or it needs a lot of fixing (i know it needs a little fixing).

--------------------

Read my posted story here!!.

The Best Hack EVAR!!:



This layout good as my stories is made by Kagami
Big Mario discrimination automatically makes a hack bad in my eyes, and there's a lot of repetitive bits, like the airship level. Try to vary your structures, such as adding slopes and using different sprites.
Also don't rely on munchers for your level design, they scar my eyes when used too much.

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Usually inactive/procrastinating on a hack idea.

Using the existing title screen letters like that is never a good idea as it looks messy.
Also, use the letters and numbers that don't have the black background.

Here it comes...

>The palettes look weird.

Originally posted by CidYoshi
Is it good, or it needs a lot of fixing

Needs a lot of fixing.

>The title screen looks...Eeh..Heh..shit. Use letters. LeTtErS. I'm being rude to you, i know, But i'm trying to help. The tile selector have various tiles, and use the lettes without the black part.

>If you're going to make a vanilla hack, Take good use of Map16 Tiles. You can copy a tile and flip it, then it will act as a new tile but still vanilla.

>That's your first hack? well again it looks bad.

Sorry for being rude' :c

Now keep writing, you're better at that than hacking lol

The same person? Oh nevermind.

Pages: « 1 2 » Link - Thread Closed
Forum Index - SMW Hacking - Full Hack Releases - Real Mario

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