Tip: Entering a door or pipe, activating a P-Switch or grabbing a star, completing the level, hitting a message block, and dying will cause issues on the title screen, such as causing musical glitches, or trapping the player in an endlessly-looping level.
I created my first hack in '05 I guess, which is called mario's shitworld. It has 42 exits, is similar to the old SMW and has almost all errors there are. There are some neat ideas level design-wise, though.
I've still had it for a while. Click here if you want to shorten your lifespan by 20 years. Some, no, a lot of the grammar is very, very bad because I let my at-the-time-first-grade little sister type the messages for a reason I now forgot.
So yeah, That image was my first "hack". Back then i didn't really know how to use LM, I randomly pressed buttons like almost everyone who started with LM, I didn't know how to insert GFX/GFX, So i got the 3BPP warning and this happened.
There's a Ship of Theseus paradox going on with my own hack, as it has technically been in continual development over 6 or so years, with varying levels of motivation and efficiency. I've never stopped development on it and started anew, but I have changed design philosophies and plots a few times over the years. I suppose if one is willing to consider this the difference between a first hack and all others, then I'd be happy to acknowledge that my first hack sucked, and was totally dumb.
Essentially, it had a minimally changed map, and the levels were rather shoddily made. I don't have a copy of this, but I did submit it to this site before the great wipe, and nobody liked it.
my first hack consisted of a whole 3 levels with 4 exits, and a completely terrible overworld. I lost the hack when my computer crashed, and never really bothered to extract the files (was busy and had nothing extremely important on it). I remember loving one of my levels though. It was a sort of mountain climb with several sections. Each section had a custom pallete that would shift gradually from green and forested to barren brown and white every time you took a pipe to the next part. Also a ghost house with black boo's that you could barely see (ya I did that), and the secret exit made you spin jump off of a series of three boos. Never really made a hack after that, but I am really tempted to try to start another one.
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As far I know, my first hack was created somewhere in '04 or '05. It was very bad actually... It had lots of blatant edits, some cutoff and palette issues... the design wasn't good, the whole hack just looked... ugly.
Next I forgot about LM, when my computer has been formatted, and my whole work just got the hell outta here. I noticed SMWC in '09 and I've returned to SMW hacking again (the first LM I downloaded was on FuSoYa's site). It was called "SMW: Lost Levels". Yep, not a very creative name... nevermind. It was a bit better, but it still had some cutoff and palette issues. I was very dumb and I didn't event know, something like Custom Palettes does even exist. I'm not really sure, but maybe I've that hack somewhere in my hacking stuff...
And a fun fact: I did TONS of hacks and none of them was even complete. I hope I'll complete my current project. D:
I don't understand a single thing about making a SMW hack.
I think back when I was about 10, I was bored so I launched Lunar Magic , got a random tile and put the word ''poep''(dutch for poo, I'm not sure what the hell I was thinking back than) between mario and world.
Than I put a bunch of random shit in the first level, Which was pretty much the most awful I've ever seen in my entire life. I don't even think you could finnish it.
I made my first hack when I was 13... I actually did finish it, but that ROM is long gone. Not really worth it anyways, it was basically just minor and bad edits, the levels I did make myself were pretty straight forward, repetitive, and boring... I also remember them having a lot of purple water. And those black piranha plant thingies. I don't remember what it was called, I remember submitting it here though, but I never checked to see if it was actually ever put in (I severely doubt it).
This was in 2007... It would be funny if I browsed the SMW hacks section and found it on there.
My first hack was one I made a few years ago. As far as first hacks go it was maybe better than average (no blatant cutoff or floating munchers or anything like that, probably because I made it quite a while after I got lunar magic, my first "levels" were TERRIBLE). It used a lot of custom tilesets and had a custom overworld (albeit a rather bland and blocky one with no events because I couldn't get them to work). The levels as I recall were fairly short, repetitive and straightforward. Also all the castles were just single rooms with powerups and a boss door for some reason. I never released it to SMW central and it may have gotten accidentally erased when I switched computers.
I later tried to make a second hack which had a more complex plot involving Mario getting stuck in another world or something (it even had cutscenes!). I don't know what happened to it except I just sorta forgot about it and it disappeared.
My first hack was incredibly ridiculous, I don't remember very well because i made my first hack 4 years ago, whose hack had lots of glitchy sprites, poorly made levels and a ridiculous difficulty that even a 5-year old kid finishes.
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