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Good Drinking Games? (Share Your Ideas!)

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Hey guys, it has been a while since I have wrote anything so... Hi haha. Anyway, I need some good drinking game ideas, and I guess this could be a place to discuss drinking games as well for the sake of making this a useful thread =D

Well here are a couple I already know about:
-Beer Pong (obvs)
-King's Cup
-Power Hour
-Century Club (pretty much an extended game of Power Hour)
-Rule Time
-F*** The Dealer (not that way...)
-Ricochet (Also made my own version of this)
-A**hole
-Boat/Boot Race
-Quarters
-Battleship
-Flip Cup

I wanted to find some more awesome and original drinking games, if you could share some that would be great, I need some more for a little party before I go to Boot Camp, so this... this is going to be an all night function, so no idea/suggestion is a bad one hahaha.

If you wanna know what some of these games are, ask me, I will answer! I will be checking this every day until Friday, so do not be afraid to suggest =)

Screw it, I will explain a few.

-POWER HOUR/CENTURY CLUB-
I am not sure if you wanna consider this a game, maybe just a... "socializing technique" haha. Well in power hour you make a music set, about 60 minutes long (100min. if Century Club), and what is recommended is to have 60 (or 100) 1 minute tracks. You have 6 (or 10) cups/cans per person. Every 10 songs, you must finish 1 drink. I guess you could modify this to any time that you would like, say seventy minutes and 7 drinks, 45 minutes and 5 drinks, one every 9 minutes, not sure if you would wanna do that though lol.

-BATTLESHIP-
Pretty easy. Two Teams. Two lines of cups filled with beer, you choose how many cups per ships. Two Quarters. So you have two lines of cups, each representing a team. They should be side by side, a foot apart. You may decide a way who goes first. Anyway whoever goes first gets to bounce the quarter at the opposing team's "ship". You must bounce the quarter over your ship, and into their ship. If they make it in, the other team drinks/takes a shot and removes that cup. If they miss, they must drink. If they get it into their own cup, they must drink their whole personal drink and then refill it. There is a "house rule" for making it into your own cup, is that you do not remove it. Just to make the game a little longer. Anyway whoever loses has to drink the remains of the other team's ship.

-RULE TIME-
Oh man this has to be one of my favorites, right up beside King's Cup. ALRIGHT.

You will need:
-A deck of cards
-A table where everyone can sit
-And of course your drink

There are 6(5 if you do not want Jokers in the deck) basic rules that apply at the start of the game.

1) Whoever is dealt the lowest card must take a sip of their drink.
2) People that get matching cards as another player, those people must drink.
3)Aces are the High Card.
4)OPTIONAL: Jokers mean community drink, which everyone drinks.
5)Rules add up, meaning if you get the same card as someone else, AND that card happens to be the lowest card flipped, it's a double sip.
6) This is my own rule, you can use it if you want. If a player does not get dealt a card at the end of a dealer's play (due to an uneven amount of people), they must drink no matter what. This is so they do not get away without a penalty haha.

Alright here's what this is about. Decide who is dealer. The dealer gives each player a face up card. Decide who drinks, then continue. Do this until the deck is empty. Then the dealer collects the cards, shuffles, then hands the cards to the person on the left. This is where it gets interesting! The new dealers says "Guess what time it is!", and the players respond "Rule Time!", that is right, the new dealer gets to make up a rule. This rule will remain until the end of the game. The rule can be ANYTHING... examples being "when a six comes up everyone drinks except me" or "every time you finish a sip you must get up and spin once, if you forget take another drink", stuff like that. The new dealer plays the cards exactly the same way as the original dealer. The game ends once the deck reaches the original dealer and everyone makes a rule. Which means the original dealer must deal one more time while adding their own rule. Remember, more people, more drinking.

I would explain King's Cup but not right now, it's a long description and I need to sleep haha, maybe another time. Please share you ideas, ask questions, and so forth.

I would like to state NEVER drink and drive. If you are drinking have a designated driver, or just crash at your friend's house. Seriously, take caution.Not sure if you can post this kind of thread here, but if it is a problem Mods move or delete it please.
SMWC TALK FORUM DRINKING GAME!

The goal of this game is to read though the Talk forum, and every time one of the rules shows up, follow it. Simple.

THE RULES

-Take 2 sips every time someone asks something borderline too personal
-Take 2 shots for every thread that actually promotes discussion (its 2 shots because of how rarely this happens)
-Take a shot for every "Explain your username" thread.
-Take a shot for every thread about sociology and/or psychology.
-Take a sip for every consecutive reply by the same user in different threads.
-Take two sips for each thread that is extremely out of place.
-Take a sip for every Qwholl thread closed.
-Finish the bottle when you have read though everything
-Die.
Originally posted by Volke
-Take a sip for every consecutive reply by the same user in different threads.




I'm officially wasted.

(Doesn't this thread fit better in WoI?)
Usually inactive/procrastinating on a hack idea.


I know you already mentioned it but asshole is fun.

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Yeah, so what if I haven't shoveled out my signature yet, I'll get to it later.
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Originally posted by Volke
SMWC TALK FORUM DRINKING GAME!

The goal of this game is to read though the Talk forum, and every time one of the rules shows up, follow it. Simple.

THE RULES

-Take 2 sips every time someone asks something borderline too personal
-Take 2 shots for every thread that actually promotes discussion (its 2 shots because of how rarely this happens)
-Take a shot for every "Explain your username" thread.
-Take a shot for every thread about sociology and/or psychology.
-Take a sip for every consecutive reply by the same user in different threads.
-Take two sips for each thread that is extremely out of place.
-Take a sip for every Qwholl thread closed.
-Finish the bottle when you have read though everything
-Die.

I'd have no brain cells by the end of that one.


Originally posted by Volke
-Take a sip for every Qwholl thread closed.


lol

This might be slightly fun if I actually knew anyone in real life that used the site

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Yeah, so what if I haven't shoveled out my signature yet, I'll get to it later.
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I've always had the idea of doing the (SMAS) SMB3 drinking game I once made up. It's pretty simple, having only three rules:

- For every 1-up you get, you take a shot.
- You may not skip any level (including bonus games).
- Naturally, warp whistles are disallowed as well.

The real fun begins once you realise you can't escape the end-of-level goal card 1-ups.

Me and Roy have been meaning to do this for a while now but we still haven't met up. I hope to change that this winter. :D

Due to religious beliefs, I can not consume alcohol, but I'm sure Roy can find some gross drink as a substitute somewhere, haha.
My blog. I could post stuff now and then

My Assembly for the SNES tutorial (it's actually finished now!)
Originally posted by Ersanio
The real fun begins once you realise you can't escape the end-of-level goal card 1-ups
Woah. And doesn't it have about 90 levels?

Edit: Wait, it would be a 1 up every three levels, but if you get 3 stars in a row...
Originally posted by Ersanio
- For every 1-up you get, you take a shot.
- You may not skip any level (including bonus games).
- Naturally, warp whistles are disallowed as well.


I'd love to see someone LP the game with those rules.

Originally posted by Eevee
Edit: Wait, it would be a 1 up every three levels, but if you get 3 stars in a row...


Er...

#w{xD}
Usually inactive/procrastinating on a hack idea.
A shot every time a thread in Talk is moved to the World of Insanity.
Drunken Emulators:

You need:
- an emulator (multiple emulators for multiple systems is recommended).
- a lot of ROMs (again, it helps if they span multiple systems).
- alcohol.
- two or more people.

How to play:
Scroll through the list of available ROMs with your eyes closed and pick one at random. Someone else in the group then has to play the first stage or level of that ROM. If he makes it through, the person who picked the game takes a shot. If the player loses, the player takes a shot.

The rules can be bent based on whether or not the game is non-level-based (fighting), sports-based, etc., but the general premise of success or failure is the same.

WARNING: Playing this game alone can cause excessive depression, spilled alcohol on controllers, and unusual activity on the IRC.

This is a game my cousin and I developed over a few blurry nights. It surfaced after he tried to take on the ROM Back to the Classics several beers deep. Good times!
Overused Resources

You need:
-A Mario romhack
-Alcohol
-some people (duh!)
-Snes9X or ZMZ.

Rules:
Play a Mario hack from this site, any hack, which uses custom stuff.
Take a shot every time anything (graphics, sprites, music) from Yoshi's Island, SMB3 or Donkey Kong Country appears.
Take a shot every time the Thwomp Boss, Mouser Boss, Clawgrip Boss or any version of the Koopalings, custom or vanilla, appears.
Take a shot each time the music breaks in your emulator.
At the end of this, go to a rehab clinic.
Usually inactive/procrastinating on a hack idea.
This.

You would probably kill yourself from too much alcohol, but the theme is just too good...


Originally posted by GloriousWater
Take a shot every time the ...Mouser Boss...


Mouser pisses me off to no end, half the time hes broken and throws bombs on his platform but far away enough so he doesnt get hurt. So I usually end up drinking the night away if hes in a hack anyway.




Not really, that'd be sad

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Yeah, so what if I haven't shoveled out my signature yet, I'll get to it later.
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SNN Wins Fucking Everything

For every trophy in SNN's profile, take a shot.
For every time Fellowroot and suckhacker re-reg and get permabanned, Take a sho- *Belch*
It's time to play...
THE SMWCENTRAL DRINKIN' TROLL SPAM POSTCOUNT NONSENSICAL NUMBER ONE WAY TO KILL YOURSELF TRAIN GAME!
-UPDATES COMING SOON!-

-Take a shot for every "GO DIE" post made by sleepkirbyrules. (pages10-11)

-Take a shot for EVERY USER THAT HAS EVER EXISTED AND STILL DOES on the site (by my calculations that is 22,600 users. #fim{XD})

-Take a shot for every post, combined, that Ersanio, AJ, SNN, and Kieran have ever made! (36,247 POSTS)

-Take a shot every time that Carol comes online for the only time for the next 2 years and everyone goes crazy over it.

-Take a shot for every trophy Supertails and SNN have (163)

-Take a shot for every stupid question asked by n00bs, no matter how high their postcount is
Originally posted by HackerOfTheLegend
-Take a shot for every post, combined, that Ersanio, AJ, SNN, and Kieran have ever made! (36,247 POSTS)

Are you actually going to update that every time they post, or..?

Originally posted by HackerOfTheLegend
-Take a shot for every stupid question *removed* asks

No way, that'll kill the userbase. Even more than the other ones.
Usually inactive/procrastinating on a hack idea.
Other ones? What, like talkhaus other SMW hacking sites?
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