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single texture thingies?
Forum Index - Non-SMW Hacking - Super Mario 64 Hacking - single texture thingies?
Pages: « 1 » Thread Closed
ok, I want to know how to add those textures that are just by themselves? Like the window thingies on the castle?
If there is a special name for them, please tell me.
Also how do you make transparent textures? can you make them in
the paint accessory? If you can please tell me how...
Originally posted by kUROBix
ok, I want to know how to add those textures that are just by themselves? Like the window thingies on the castle?
If there is a special name for them, please tell me.
Also how do you make transparent textures? can you make them in
the paint accessory? If you can please tell me how...


got no clue, what the first thing means, but for the second questions:

Change the last byte of each vertex to whatever transperency levle you want (FF = solid, 00 = invisible) and set the drawing layer to 5 or smth. it's a bit harder to do than texture editing.
where do you change the transparency level? what program do you use?
Originally posted by kUROBix
where do you change the transparency level? what program do you use?


hex editor MX... and OBJ importer.

really, a noob shouldn't attempt transparency. if you read through the old thread son Jul a bit, maybe through my google site & messiaen's google site... then you should be able to do such things. it's a high amount of knowledge and lowlevel logic thikning needed for this. You'll have to do some researches.
I thought it was hex editor... whatever...
Btu those textures that are not square... Like those brown shutter things all over the castle.


Or that sign it's a texture by itself, not a repeating one, like the wall it's on.
Originally posted by kUROBix
http://i40.tinypic.com/258xy4x.jpg

Or that sign it's a texture by itself, not a repeating one, like the wall it's on.

It doesn't look square because it has transparent pixels, but it works just like every other texture.

To make a texture like that sign, you have to draw a square face and put it very near the wall but not on it. Just place it at a distance of about 3cm from the wall.
After you have applied the texture to that face right click on it and do texture > position.

Drag the red pin to the bottom left corner of the face (be sure it snap to the vertex), then drag the green pin to the bottom right corner.
This way there are better chances your texture will hold its position when exporting with the plugin.
ok, thanks!
How do I make transparent textures?!?
( I GOTTA know..)

Originally posted by kUROBix
How do I make transparent textures?!?
( I GOTTA know..)

You need Paint.NET, CORELDraw, or Photoshop to do this. Transparent textures has alpha. One example is this:

Don't think of it as "without alpha." I made it from Paint.NET. But it is unused so you might need it.

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Pages: « 1 » Thread Closed
Forum Index - Non-SMW Hacking - Super Mario 64 Hacking - single texture thingies?

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