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Abuse and Die 2 new Ips file coming soon !
Forum Index - SMW Hacking - Works in Progress - Kaizo Hacks - Abuse and Die 2 new Ips file coming soon !
Pages: « 1 2 3 4 5 6 7 8 9 10 11 » Thread Closed
Also, are you still putting in the coin juggling section? It was definitely one of my favorite kaizo moments ever.</div></div>

coin juggling section will occur. The Stage is changed slightly, and juggling coins will happen more.I also have quite a few nice ideas for coin juggling

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Here are a few new screenshots to my first level



The poison mushrooms see but now better off. haha







No the Sumo Brother is not a decoration.





A picture of my cave level, I think the color is ok


information:
I am planning a haunted level with the name pentagram 666

and I plan Divine 2 last level to make
but I will try very hard to make it, but until then I still have a lot of time

And I'll try out a 4 or 5 level demo hew

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There are very few screenshots and the penultimate to Stage1




The Grey blocks are mine blocks so watch out!


Coin juggling


The beginning of Stage 2
I'm going to change completely the level, well not quite


What looks better on the colors?
This:
or this:

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The grey looks better.

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I really need a layout. :<
Grey is better

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My SMW related channel
My NON-SMW related channel
My hacks:
Exodius (Ignore this please)
Hope's Wind
Last screenshot before I video uploading


A creating_eating_block on speed?

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Abuse and die 2 Stage 1 Paradolya

I have Stage 1 done something soon and I'm going to give a 4 or 5 level demo

A small insight into Stage 2


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I think this first stage is better than the last one, even though that last glitch was a bit over-the-top.

Also, I do suggest a music change for stage 2, I don't think the music you used fit very well.
There are two screenshots to the last level
I know it but it is much too early for that matter





Do not touch the mushroom

The last level is only feasible if they have pressed all 4 switches

The week after next, there are screenshots to Stage 2

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Slope clipping, that's intense. I only did that once, and that was kind of beginner's luck. It was during my Gloves are Off playthrough (don't remember why I wasn't able to catch it on video).
It is kind of early but as long as it can remain this mysterious figure until it's proper time, like the Half Life 2 Citadel.
I actually like how the second screen is a harder version of my puzzle that was like that.

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Legacy custom music


How am I so creative? I think taking walks might have something to do with it.
Every single level I will ever make in SMM2 will be easier than Ultra Necrozma.
New Screenshots


You now can not lose your Yoshi!



Hmm how do I get only approach to this block?#ab{;)}



The Spiny is much more important than your Mushroom, change the direction of the Spiny

I will use another Music in Stage 2. I think Fatal Chase fits well



From Stage 7 Mask Abuse
This phantom will they not follow, but it moves up and down when they hold the key



I also have a few cool tricks with bubbles stock but only in Stage 5
(Bubble glitch)
And the name of the final stage is not Divine 2
It is (Suffering)

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Originally posted by TheAbusefreakhacker0

The Spiny is much more important than your Mushroom, change the direction of the Spiny

I will use another Music in Stage 2. I think Fatal Chase fits well

I think you should tone down the yellow.

Originally posted by TheAbusefreakhacker0

From Stage 7 Mask Abuse
This phantom will they not follow, but it moves up and down when they hold the key

Up and down? Is that a modified Phanto or just the normal Phanto?
Not to be nitpicky or mean but calling Phantos "Phantoms" is a little annoying to me. They are not ghosts. Or are they? IDK.

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Legacy custom music


How am I so creative? I think taking walks might have something to do with it.
Every single level I will ever make in SMM2 will be easier than Ultra Necrozma.
Originally posted by TheAbusefreakhacker0

From Stage 7 Mask Abuse
This phantom will they not follow, but it moves up and down when they hold the key

Up and down? Is that a modified Phanto or just the normal Phanto?

Yes it is a modified Phantom

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These are the penultimate screens (maybe)














And now only missing the part with the on off Thwomps
I'm sorry but I find the degree to write something, the loss under the pictures, I'll do it later


From Stage 6 Yumi Nikki?

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Originally posted by TheAbusefreakhacker0




How did you get the Yoshi into the ground like that?!

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Stage 2

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Very nice. I love the use of the yoshi-in-lava glitch.
Very cool indeed. I like how you used most of the sprites there. At 1:42, couldn't you collect some of the coins, step on the P-switch and walk on said coins? At the part after that, it wasn't needed to use the lava glitch on the platform, since you can touch it and get onto that vine easily. Not to mention that there is no need to press the ON/OFF switch to freeze the thwomp.
At 0:57, you could just use Yoshi to walk on the munchers, drop him and go through the pipe.
At 2:00, the yoshi glitching is unnecissery. You can just run as the platform falls.

Also, the overworld music isn't that good.
First of all thanks for the feedback and I will be a few things in Stage 2 change anything. I myself am not satisfied with the Over World Music but I can not find anything good so if I have suggestions for what music I use is intended for the Overworld then please let me know.

And here is the first screenshot to Stage 3


What do you think about the FG color ?

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Pages: « 1 2 3 4 5 6 7 8 9 10 11 » Thread Closed
Forum Index - SMW Hacking - Works in Progress - Kaizo Hacks - Abuse and Die 2 new Ips file coming soon !

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