Hack Name: Mario & Luigi in the Koopa Attack
Creator: Bravercoolio44
Verdict: Denied
IPS: IPS
Reasons To Deny:
- In general the hack looks horrible. Bad or wrong palettes, bad graphics, cutoff, floating munchers, etc.
- Areas that just look like a death trap in general (Kaizo-ish).
- Boring sections that don't have hardly any enemies and or predictable design.
Notes:
- Title Screen: Bad palettes on the letters.
- Introduction: Bad palettes on the bricks and why are the bricks even there?
- OW: Best part of the hack, though ahrd to tell which paths are unlocked and which are not?
- Level 104: Just like before in the introduction, bricks in the trees?
- Level 105: Bad look for the Secret Exit Tape. Boring water section. Also a sublevel that is almost like the original game and these pits to the right of Mario are not escapable.

- Level 14: Big Mario Discrimination with the plants. Don't do this. Also on the OW, it's Green but it's supposed to be Yellow.
- Level 106: No floating munchers, the munchers can be skipped that are spaced two apart from each other. Cutoff against the tape and Cement Blocks.
- Level 103: Bad palettes and possibly bad graphics(?) Boring design for the most part, needs more enemies.
- Level 101: Bad cutoff against the pipes. Also way too short and don't do this ...

Creator: Bravercoolio44
Verdict: Denied
IPS: IPS
Reasons To Deny:
- In general the hack looks horrible. Bad or wrong palettes, bad graphics, cutoff, floating munchers, etc.
- Areas that just look like a death trap in general (Kaizo-ish).
- Boring sections that don't have hardly any enemies and or predictable design.
Notes:
- Title Screen: Bad palettes on the letters.
- Introduction: Bad palettes on the bricks and why are the bricks even there?
- OW: Best part of the hack, though ahrd to tell which paths are unlocked and which are not?
- Level 104: Just like before in the introduction, bricks in the trees?
- Level 105: Bad look for the Secret Exit Tape. Boring water section. Also a sublevel that is almost like the original game and these pits to the right of Mario are not escapable.

- Level 14: Big Mario Discrimination with the plants. Don't do this. Also on the OW, it's Green but it's supposed to be Yellow.
- Level 106: No floating munchers, the munchers can be skipped that are spaced two apart from each other. Cutoff against the tape and Cement Blocks.
- Level 103: Bad palettes and possibly bad graphics(?) Boring design for the most part, needs more enemies.
- Level 101: Bad cutoff against the pipes. Also way too short and don't do this ...
