Guess who's back! I'm working on the hack again, I have some stuff to show off, and some new information for you all! Let's get to it!"
First off, I've greatly improved the moon level. It looks much better now, but I'd like your opinions too.




Alright, there's that level. I've also went back and made some improvements to the first, mainly adding layer 1 background tiles to make it look a bit more detailed. You'll also see I've redrawn the Bombibombs.


So onto the info.
First off, I don't know how much time I'm going to have to spend on this hack, but I'm going to do my best to work on it consistently. Please bear with me, it's a busy time in my life.
Secondly, regarding levels. The hack will have less levels than its predecessor, mainly because I don't want to repeat planet themes; having three identical ice planets would be stupid and make no sense, but in return, I aim for it to be a difficult hack, which Sicari failed on some parts.
I'm also going to try and fix everything my previous hack did wrong.
-1ups now serve more of a purpose, as I'm using midpoints in this hack, something that Sicari didn't have, thus making 1ups redundant, as every level saved the game.
-Ground pounding has been removed! I mean - come on, nobody liked it!
-More unique/varied levels.
Anyway, that's all for today, as usual, comment and give feedback! ^.^
First off, I've greatly improved the moon level. It looks much better now, but I'd like your opinions too.




Alright, there's that level. I've also went back and made some improvements to the first, mainly adding layer 1 background tiles to make it look a bit more detailed. You'll also see I've redrawn the Bombibombs.


So onto the info.
First off, I don't know how much time I'm going to have to spend on this hack, but I'm going to do my best to work on it consistently. Please bear with me, it's a busy time in my life.
Secondly, regarding levels. The hack will have less levels than its predecessor, mainly because I don't want to repeat planet themes; having three identical ice planets would be stupid and make no sense, but in return, I aim for it to be a difficult hack, which Sicari failed on some parts.
I'm also going to try and fix everything my previous hack did wrong.
-1ups now serve more of a purpose, as I'm using midpoints in this hack, something that Sicari didn't have, thus making 1ups redundant, as every level saved the game.
-Ground pounding has been removed! I mean - come on, nobody liked it!
-More unique/varied levels.
Anyway, that's all for today, as usual, comment and give feedback! ^.^