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Thrill & Skills Part 1: The Easy, the Hard and the Mario (Level 3 finished!)
Forum Index - SMW Hacking - Works in Progress - Kaizo Hacks - Thrill & Skills Part 1: The Easy, the Hard and the Mario (Level 3 finished!)
Pages: « 1 2 3 4 5 »


This looks pretty cool so far! The jumpless rooms definitely seem like they'll be an interesting challenge.

Professional frame-by-frame time wizard. YouTube - Twitter - SMW Glitch List - SMW Randomizer
I have just finished the second stage. But I found a problem while I'm testing my level: The message that appear after I hit a Yoshi question block kill the tides! How can I prevent that Yoshi message?

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Working on a kaizo hack is HARDER than playing them.

Currently working on:


Current Activities: Nothing
Quote
0EE04 $01:EC04 72 bytes Sprite Subroutine The routine that makes Yoshi hatch.
$01EC2F (0EE2F) - Change "3A" (DEC A) to "EA" (NOP) to make Yoshi's "Thank you for saving me" message appear on the main map, as opposed to the Yoshi's Island submap.
$01EC36 (0EE36) - Change from "D0" (BNE) to "80" (BRA) to disable the Yoshi rescue message.
$01EC3C (0EE3C) is Yoshi's thank you message
Originally posted by MercuryPenny
Quote
0EE04 $01:EC04 72 bytes Sprite Subroutine The routine that makes Yoshi hatch.
$01EC2F (0EE2F) - Change "3A" (DEC A) to "EA" (NOP) to make Yoshi's "Thank you for saving me" message appear on the main map, as opposed to the Yoshi's Island submap.
$01EC36 (0EE36) - Change from "D0" (BNE) to "80" (BRA) to disable the Yoshi rescue message.
$01EC3C (0EE3C) is Yoshi's thank you message


Thanks a lot!

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Working on a kaizo hack is HARDER than playing them.

Currently working on:


Current Activities: Nothing
C3 thread, include screenshot and a download link!

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Working on a kaizo hack is HARDER than playing them.

Currently working on:


Current Activities: Nothing
Level 4 Preview.

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Working on a kaizo hack is HARDER than playing them.

Currently working on:


Current Activities: Nothing
Did you happen to link to the wrong site by any chance? Your link leads to some sort of proxy site which tells me to browse rather than the video itself...
For those curious, here is the actual thing.

The level looks decent so far. I don't have much else to say here, but I assume you know there's a huge cutoff at the end of the room at 0:38. I'm looking forward to seeing it completed sometime.
Whatever you're planning to do with that mushroom, it doesn't look hard at all to just get the mushroom at the part with the rope ledge and Yoshi, or the invisible question blocks and just run right.


Originally posted by MercuryPenny
Whatever you're planning to do with that mushroom, it doesn't look hard at all to just get the mushroom at the part with the rope ledge and Yoshi, or the invisible question blocks and just run right.

Considering he's dumping the grown Yoshis, I'm guessing he plans on using it to grow a baby Yoshi (from an egg) at the very end of the room or something along those lines. Alternatively simple one-tile gap with muncher ceiling that you can't just duckslide through. It's really easy to prevent.

Anyway, the level looks pretty good so far! I'm really liking your ideas, and the level is nicely designed so far.

Also just pointing out that the thread title currently says "thirll".

Professional frame-by-frame time wizard. YouTube - Twitter - SMW Glitch List - SMW Randomizer
Originally posted by Katerpie
Did you happen to link to the wrong site by any chance? Your link leads to some sort of proxy site which tells me to browse rather than the video itself...


Oops, sorry about that. The Internet is now very lag in my country, so I had to use proxy server to watch video on Youtube.

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Working on a kaizo hack is HARDER than playing them.

Currently working on:


Current Activities: Nothing
Some screenshot:


A vertical forest mini puzzle.


"Who've just step on my head?" - said by Chuck.


Platform?


Who is faster, Mario or vine?


Flower vs Cape, again? (through this part won't be too long)


Some mini-puzzle again.

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Working on a kaizo hack is HARDER than playing them.

Currently working on:


Current Activities: Nothing
No feedback here!?

Now the screenshots look very good, it reminds me a bit of Paradolya and Tribulation .

Do you have another suitable music found?

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Originally posted by TheAbusefreakhacker0

Do you have another suitable music found?


DKC2 - Forest Interlude

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Working on a kaizo hack is HARDER than playing them.

Currently working on:


Current Activities: Nothing
Final set of screenshot before the video:


Who is faster, Mario or the shell?


Directional coin block and Yoshi sliding at the same time! I wonder if this is possible without slowdown...


You'll need that blue koopa later. Can you find out how to pass this part without killing it?


This is quite trippy!


This part is easy to be screwed up.


Wiggler finally appear!


Shooting wiggler! Woohoo!


Something is awaiting Mario behind the door. Wait until the video to find out!

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Working on a kaizo hack is HARDER than playing them.

Currently working on:


Current Activities: Nothing
Nice Screenshots .
Paradolya and Everlasting will have a baby!#w{=D}

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Originally posted by Superwario1999


Directional coin block and Yoshi sliding at the same time! I wonder if this is possible without slowdown...

Probably not unless maybe you pause a ton. I personally don't worry too much about stuff like that.

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Legacy custom music


How am I so creative? I think taking walks might have something to do with it.
Every single level I will ever make in SMM2 will be easier than Ultra Necrozma.
Good to see this is back, even though I didn't post, I actually was watching this.
I suggest that you find a proofreader because your English seems to be a bit broken.
I'm confused, which is now Stage 2?
I thought Fish Styx III would be stage 2.

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Originally posted by TheAbusefreakhacker0
I'm confused, which is now Stage 2?
I thought Fish Styx III would be stage 2.

Where in this thread it implied otherwise? The demo he released has Fish Styx III as the second stage unless he changed the order out of the blue.

The latest update doesn't seem bad. The part with the directional coins can be doable without slowdown from my point of view, you just have to be lucky to not fall through the glass blocks. I'll wait to see it completed as soon as you can.
Originally posted by TheAbusefreakhacker0
I'm confused, which is now Stage 2?
I thought Fish Styx III would be stage 2.


Stage 2: Fish Styx III
Stage 3: (Unplanned)
Stage 4 (This stage): Midnight Forest War

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Working on a kaizo hack is HARDER than playing them.

Currently working on:


Current Activities: Nothing
Pages: « 1 2 3 4 5 »
Forum Index - SMW Hacking - Works in Progress - Kaizo Hacks - Thrill & Skills Part 1: The Easy, the Hard and the Mario (Level 3 finished!)

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