2014-01-03 06:22:57 PM | Last edited 2014-01-07 03:33:35 AM by S.N.N.
Submit a ZIP file containing the following when you're done designing your level:
-An .IPS file (same with every contest).
-Your level files as .MWLs (export them via Lunar Magic).
-Please also include a name for your level!
-Any ExGFX files you ended up using (as .bin files).
-Any Map16 pages you ended up using (as .map16 files).
-Any music files you ended up using (as .txt files, and .bnk/.brrs if you used sample).
-If you used message boxes, include a text file containing the messages.
2014-01-05 03:28:47 PM
one Sunday morning
Top Secret Area is in YI2 if you want to play it with switches.
Credit to Slash Man for the music.
2014-01-07 12:44:43 AM
2014-01-07 03:40:17 AM
2014-01-08 12:06:53 AM
Credit to Jimmy52905 and S.N.N. for the music.
"Fortunately, I have a delicate lock-picking technique" *blasts doors open*
-Optimus Prime - G1 - Day of the Machines
2014-01-10 03:59:40 AM | Last edited 2014-01-10 04:32:49 PM by Samantha
hope you like it, my level's called darkest woods
2014-01-10 03:37:00 PM | Last edited 2014-02-15 04:53:43 PM by GloriousWater
Usually inactive/procrastinating on a hack idea.
2014-01-11 07:53:50 AM | Last edited 2014-02-15 05:30:31 PM by mockingod
If anyone who plays finds a bug or something, feel free to let me know of any problems in a PM or a post in my thread.
2/15 Update: download
. Last one had missing files. Actually, they seem to have the same file link. So I guess this is just a notifying message.
2014-01-12 06:39:14 PM
edit1754 - No More Sprite Tile Limit Patch
ersanio - Music: An Untitled Story - In the Dark
Here is the level.
2014-01-14 08:37:47 PM
I had no idea how custom music slots were distributed throughout the collaboration, so I didn't bother.
Desert Battlefront... except I don't know why I waited a week or two to submit it.
2014-01-16 10:40:20 PM | Last edited 2014-01-16 10:40:55 PM by SacredSilverYoshi
2014-01-18 03:47:17 PM | Last edited 2014-01-18 03:48:09 PM by WhiteYoshiEgg
It feels like every other submission is using line guides in some way, so I hope mine still manages to stick out. :/
As for music, I really wouldn't mind the remixed forest theme.
(edit: two-exit level by the way)
2014-01-20 03:51:51 AM
2014-01-20 06:04:22 PM | Last edited 2014-02-10 04:33:34 AM by Sayuri
2014-01-25 02:11:50 PM
Here it is! At last!
If anyone finds issues with the release or there are files missing, tell me and I'll update!
2014-01-26 07:19:07 AM
Second update (also a small edit).
Okay, my layout looks ugly.
2014-01-26 08:36:24 PM
it's for abstract
2014-01-29 01:09:48 PM
Super Quick Update because time limit and other thing.
2014-01-30 05:54:13 PM
Also made it possible to play with the green switch blocks filled in.
Legacy custom music
How am I so creative? I think taking walks might have something to do with it.
Every single level I will ever make in SMM2 will be easier than Ultra Necrozma.
2014-01-31 12:26:55 AM
One Vanilla level sirs
Unete If You talk Spanish, Please join and help us finish our collab! We Still Need Help!
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