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Lunar Eclipse (ROM 1)
Forum Index - Sunken Ghost Ship - Old Contests & Events - The 7th Annual Vanilla Level Design Contest - Lunar Eclipse (ROM 1)
Pages: « 1 »
Originally posted by SNN
World 5: Abstract (come up with a crazy and/or awkward level for this one)


And so it began.

While the level design is not even close to finished, the idea i'm showing is clear enough. The break between the "normal terrain" (actually map16) and the "lunar terrain" could have been done a bit better, but again, the idea is there. the sprite palletes are not complete yet, but the idea is to have brightly-colored sprites to contrast with the somber ground colors.

I decided to get this up as soon as possible, so what you see here is probably not going to be akin to the final level, but eh.

Criticism always welcome.

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Later.
Looking pretty nice, actually. You might want to take a look at Uhrix' old videos - he made a couple things reminiscent of what you've got here. Also, you can probably do a bunch of interesting things using the line guide graphics setup with this - including removing cutoff with the moons and whatnot.

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aran - Graces of Heaven
Looks very interesting. I'm not sure I like how much the white stands out from the black, but it still looks nice. I can't comment too much on the level design but it seems swell. Can't wait to see more.

- BlackMageMario
Originally posted by Incognito
Also, you can probably do a bunch of interesting things using the line guide graphics setup with this - including removing cutoff with the moons and whatnot.


Really? I would like to see an example of this, as it seems pretty interesting.

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Later.
The other side

Came up with this not too long ago and finally decided what im going to do with the idea~

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Later.
Pages: « 1 »
Forum Index - Sunken Ghost Ship - Old Contests & Events - The 7th Annual Vanilla Level Design Contest - Lunar Eclipse (ROM 1)

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