Banner
Views: 789,925,189
Time:
6 users online: cyphermur9t, ft029, GreenLightningx6,  idol, imamelia, xAsianjay - Guests: 20 - Bots: 186 Users: 41,241 (1,501 active)
Latest: PauloArkantus
Tip: You can use the File Bin to upload screenshots, videos, etc. of your hack.Not logged in.
Level 110- Sky Castle (Currently unnamed)
Forum Index - Sunken Ghost Ship - Old Contests & Events - The 7th Annual Vanilla Level Design Contest - Level 110- Sky Castle (Currently unnamed)
Pages: « 1 »
Hey, I'm making a sky castle type level for the castle world. Don't have too much finalized yet except for the general idea/aesthetics. I'm planning on having the first segment focused on those timer platforms and the second segment focused on the creating/eating sprite. Here's how it looks so far:
Link
Really nice! Level design seems pretty interesting, aesthetics look nice as well, this is totally going to catch up my attention.

The only complain I have is for the palette of the grass foreground, it looks weird, the shading of the grass seems to be inverted and doesn't look really good. As well I'm not sure if I'm a fan of the palette of the castle foreground. The rest seems to be okay to go.
Originally posted by Mirann

The only complain I have is for the palette of the grass foreground, it looks weird, the shading of the grass seems to be inverted and doesn't look really good. As well I'm not sure if I'm a fan of the palette of the castle foreground. The rest seems to be okay to go.


Yeah, the grass does look odd. The lower edge should be darker than the rest of the grass. That being said, though, I probably wouldn't have noticed it had Mirann not pointed it out.

I like the palettes of both the foreground and background (really nice BG by the way, very creative). Keep up the good work!

--------------------


I'm concerned about that dragon coin.
It seems like kind of a hassle to get, and something that is really going to slow down the level.
Plus the ball 'n' chain could result in a cheap hit.
Pages: « 1 »
Forum Index - Sunken Ghost Ship - Old Contests & Events - The 7th Annual Vanilla Level Design Contest - Level 110- Sky Castle (Currently unnamed)

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2019 - SMW Central
Legal Information - Privacy Policy - Link To Us


Total queries: 7

Menu

Follow Us On

  • YouTube
  • Twitch
  • Twitter

Affiliates

  • SMBX Community
  • ROMhacking.net
  • MFGG