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Level 016 - Fun Gun Factory (Woah I'm done!!)
Forum Index - Sunken Ghost Ship - Old Contests & Events - The 7th Annual Vanilla Level Design Contest - Level 016 - Fun Gun Factory (Woah I'm done!!)
Pages: « 1 2 »


Simple test using the aesthetics. Not sure what I want the inside of the "factory" to look like.

MAIN LEVEL: 016
SUBLEVELS: 0A3, 0A4, 0A5, 0A6, 0A7, 0A8
SECONDARY EXITS: 093, 094, 095, 096, 097, 098, 099
MAP16: B00 - B4F (FG), 4900 - 494F (BG)
EXGFX SLOTS: 16F, 170, 171, 172, 173

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Loving the look of the level, All I could suggest is maybe using slope tiles for one the buildings in the BG's roofing. Good work!
The palette is fine, I really like the BG. Feels like a city in the background.
The level looks great, I love the palette and graphics (yeah they're vanilla but it shows how versatile they really are).
As 1UPdudes said you should add slope tiles to the roofs in the BG. Also what's that smoke coming out of the pipe in the right?

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Usually inactive/procrastinating on a hack idea.
Decoration. I might make another variation which is green or purple and hurts you or something. I wanted it to make you bounce but that's hard with vanilla resources.

Don't think I'll add sloped roofs though as they don't really fit in a urban environment.

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Originally posted by Gregor
I wanted it to make you bounce but that's hard with vanilla resources.


Couldn't you make it act as a note block (tile 113, 116 to bounce on all sides)? Also I live in a city and we have quite a few sloped roofs here. :P

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Usually inactive/procrastinating on a hack idea.
I could. I'd have to replace the bounce block, but I'm not sure if you can even exanimate sprites? I'll try, I suppose.

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You can ExAnimate sprites, the tip at the top of the site says so.

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Usually inactive/procrastinating on a hack idea.
The other problem is it turns back into a note block after use.

Oh well

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I'm sure it's possible if you replace the graphics files with exanimation and stuff. I tried doing something similar, but I gave up on it because it wasn't worth it.
Originally posted by mockingod
I'm sure it's possible if you replace the graphics files with exanimation and stuff. I tried doing something similar, but I gave up on it because it wasn't worth it.


Yeah, that's pretty much how I feel about it.

Actual level design ahoy:







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The idea with the graphics is very interesting. I must say I am quite pleased with this though it does feel slightly bland in some areas so I hope that some action while playing it will enlighten me.
I have to say, this looks very creative. Give me a city like impression. Good Job, it'll definitely be one of the more unique ones, that's for sure.
More things.



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There will be a load of secrets in this thing. This is just one of them.

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Looking nice. Just be careful that you don't make it too long or disjointed.
Thanks.

The level has multiple pathways, so I don't think it being too long will be a problem. More like... replayable, I suppose.

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More things. Almost done with the level, just one short section and another fun secret.







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I like how the pipelines are looking. Good stuff.
Well, I'm finally done.

Fun Gun Factory

Try it out and tell me what you think!

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Pages: « 1 2 »
Forum Index - Sunken Ghost Ship - Old Contests & Events - The 7th Annual Vanilla Level Design Contest - Level 016 - Fun Gun Factory (Woah I'm done!!)

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