Islands of Dragons
- 8 Exits
- Download Hack => Link
Description:
After playing this one from beginning to the end, the hack is okay, it plays okay and doesn't crash the game or exit to level 0. The secret exit in the Castle level doesn't work though.
However, the hack is a mess graphically and design is boring in ways. There's all kinds of glitchy or cutoff things everywhere in the new sprites. If you duck while you're in Fire mode, you actually look like you're the Small Dragon even though you're big. Also some of the shells look like they're a bunch of graphical garbage, cutoff edges, and/or things that don't resemble anything. Also for the OW, there's a lot of glitchiness happening and event tiles that activate when they are not suppose to happen.
Level design is okay, but at times look like blatant edits of the original as they are styled in the same way as them. It would be better if you modified the levels by deleting all of the objects Ctrl + Delete and start over and tried to make the levels different from that of the original. Also you have way too many sprites in small areas of the level. Too many sprites can cause them to disappear, have sprite memory problems, and/or reappear just randomly.
A lot more work has to be put in before this hack can be accepted. Only 1-2 more reviews will be accepted for this one. Rejected for now.
- 8 Exits
- Download Hack => Link
Description:
After playing this one from beginning to the end, the hack is okay, it plays okay and doesn't crash the game or exit to level 0. The secret exit in the Castle level doesn't work though.
However, the hack is a mess graphically and design is boring in ways. There's all kinds of glitchy or cutoff things everywhere in the new sprites. If you duck while you're in Fire mode, you actually look like you're the Small Dragon even though you're big. Also some of the shells look like they're a bunch of graphical garbage, cutoff edges, and/or things that don't resemble anything. Also for the OW, there's a lot of glitchiness happening and event tiles that activate when they are not suppose to happen.
Level design is okay, but at times look like blatant edits of the original as they are styled in the same way as them. It would be better if you modified the levels by deleting all of the objects Ctrl + Delete and start over and tried to make the levels different from that of the original. Also you have way too many sprites in small areas of the level. Too many sprites can cause them to disappear, have sprite memory problems, and/or reappear just randomly.
A lot more work has to be put in before this hack can be accepted. Only 1-2 more reviews will be accepted for this one. Rejected for now.