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Rom 2 - Level 108: Cumulus Crag - Now with a 100% more complete level
Forum Index - Sunken Ghost Ship - Old Contests & Events - The 7th Annual Vanilla Level Design Contest - Rom 2 - Level 108: Cumulus Crag - Now with a 100% more complete level
Pages: « 1 »
My level is a currently unfinished mountainous level. It requires some feedback on what could be improved even if it is minor as i have not done much of any hacking in a long time.

Main Level
Note: a Midpoint will be placed in the Main Level before the entrance to the sublevel.
1st SubLevel

It looks pretty awesome right now. I can tell the 'rain' is gonna be exanimated, but I can't picture it being nice without a video. I trust that it is animated well.

One thing that does bother me though is the palette of the spots in the dirt of level 108. I feel you should use a brown instead of a green.
Wow, I really like the cloud and rain graphics used here. That's really clever to use the bush graphics to make clouds. Good job.
Looks great, especially sublevel background. I don't like only one thing - sometimes ground has weird geometry, it looks unnatural. It's not bad, because you can make awesome hidden secrets and other things like that, when used with layer priority, but... It's just doesn't look fine to me. That's only problem I have with this two screenies.

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Currently working on: Mariadventures.

back from death (again!)
The Level is now complete and has been submitted to the submission thread and can be found both here and there:
Cumulus Crag

Pages: « 1 »
Forum Index - Sunken Ghost Ship - Old Contests & Events - The 7th Annual Vanilla Level Design Contest - Rom 2 - Level 108: Cumulus Crag - Now with a 100% more complete level

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