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Brilliant Amazing Mario. (B.A.M) My First Kaizo hack!)
Forum Index - SMW Hacking - Works in Progress - Kaizo Hacks - Brilliant Amazing Mario. (B.A.M) My First Kaizo hack!)
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You guys may remember this from here.

Hey everyone! :D BAM is my first Kaizo hack! I put a lot of my own tricks and twists to this hack. I made this hoping for it to be really challenging, but still fun to play. Most kaizo hacks are aimed specifically to frustrate the player, but in my opinion, there isn't much point in playing a game that's not enjoyable.

This is still just a demo so far.

The skills you basically need for this hack are your awesome Super Mario World platforming skills, an open mind, and quick timing.

Here are some screen shots! :D

There are still some bugs, I havent got to them yet.

Download



the kaizo hack looks decent, but there are a lot of misspellings and grammar issues in your messages.

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Currently: Starting college!
Please fix all those floating munchers. There is a reason why kaizo hacks are still not generally accepted.

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Edit:

:D 1337 post!

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This -->Click!!<-- This



thefinalboss726.blogspot.com
http://www.youtube.com/TheFinalBoss726
I'm the only one ever who likes floating munchers apparently.

EDIT:
I agree

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Why not go to my Youtube channel?

I kind of understand the feeling of classic kaizo with floating and stacked munchers, but large structures of plants seen in the last screenshot are really ugly. I also suggest you add some more enemies or something to that level to make it more interesting, plain muncher obstacle courses are frowned upon.

But overall, the hack looks pretty good and intricate, and I like your graphics edits.
I can't beat navigation. I hit all of the blocks in order, and when I try to enter the door it makes the proper noise, but I stay in the same room and nothing happens.

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Why not go to my Youtube channel?

Honestly, I don't mind if there are floating and stacked munchers in a hack, as long as they are not used excessively.

This hack is a great improvement over your previous ones but it still has issues, most of them game-breaking (not to mention they are still there from last time). I can get to all the levels easily since the paths are open.

Navigation was pretty breakable though. I could double-grab both the springboard and the shell and enter on the pipe at the beginning of the level (besides, you could use both of them for something later anyways). I had that same issue of the door, whenever I activate the colored blocks in the correct order it gives a weird effect, thus making it impossible to progress. Double-check your levels to see if everything is working correctly!

Because It's Kaizo has some camera issues; the latest version of LM enables you to move Mario anywhere and it also fixes those issues. The blocks appearing at the bottom row are rather annoying though, as I cannot foresee where can I land.

A Trip Back to SQW doesn't really have anything new. It is just run to the triangle, take the springboard to get to the P-switch (and the shell is not even neeeded) and press it to the goal. Also, why is it slippery?

Patience has some standard balloon riding, but as soon as I get to the second part I cannot proceed because the second blocks has wings inside.

I may have focused on bad aspects on my review, but that doesn't mean this hack is not fun. Of course, there are some pretty good parts but there are also bad ones, and that is a thing that should definitely be fixed. Test your levels more than normal levels, and prevent noticeable breaks. Hope to see an improved version sometime!

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YouTube
Originally posted by Katerpie
Honestly, I don't mind if there are floating and stacked munchers in a hack, as long as they are not used excessively.

This hack is a great improvement over your previous ones but it still has issues, most of them game-breaking (not to mention they are still there from last time). I can get to all the levels easily since the paths are open.

Navigation was pretty breakable though. I could double-grab both the springboard and the shell and enter on the pipe at the beginning of the level (besides, you could use both of them for something later anyways). I had that same issue of the door, whenever I activate the colored blocks in the correct order it gives a weird effect, thus making it impossible to progress. Double-check your levels to see if everything is working correctly!

Because It's Kaizo has some camera issues; the latest version of LM enables you to move Mario anywhere and it also fixes those issues. The blocks appearing at the bottom row are rather annoying though, as I cannot foresee where can I land.

A Trip Back to SQW doesn't really have anything new. It is just run to the triangle, take the springboard to get to the P-switch (and the shell is not even neeeded) and press it to the goal. Also, why is it slippery?

Patience has some standard balloon riding, but as soon as I get to the second part I cannot proceed because the second blocks has wings inside.

I may have focused on bad aspects on my review, but that doesn't mean this hack is not fun. Of course, there are some pretty good parts but there are also bad ones, and that is a thing that should definitely be fixed. Test your levels more than normal levels, and prevent noticeable breaks. Hope to see an improved version sometime!


Wow, I'll defenitly look into this stuff. Thanks for doing this! You really didn't have to this. xD But now that you have, I'll definitely use it to my benefit! Thank you!


Pages: « 1 »
Forum Index - SMW Hacking - Works in Progress - Kaizo Hacks - Brilliant Amazing Mario. (B.A.M) My First Kaizo hack!)

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