I have a gift for you all:
perfect slippery block
Unlike Ersanio's this one has fix every bug with his block(s) making the whole level entirely slippery.
*If mario gets off the block other than jumping off or not touching the corners of the block, the level will remain slippery. And its noticeable that if mairo stands on top of two blocks (one slippery and one not), the corner won't run the code and level remain slippery if a block has been placed like this:
\/ ;stands about right here
SSNN ;block row
S = slippery
N = normal
That if mairo walks from the ice block to the normal block, the corners will fail to work and the normal tiles are slippery.
*the glitch also happens of the icy melting block from fireball programmed to be slippery, but if mario stands on it and shoots a fireball at it, mario won't trigger the "slippery off" code as the block disappear.
I also included an icy melting block (with the fix) with it.
It also save even more space than imamelia's slippery block
(I believe that there is 100% bug fixes in this block.)
Give thanks to RPG hacker for working on Asar.