Your hack is coming up well.
In the last pic, I like how the different textures combine and also they are mapped very precisely. You should try a different texture for the wall, those bricks are too much blurred.
Your model is very smooth looking. However the way how the grass and the stone wall textures connect kinda gets me. I was thinking you should try using a paint editor to make a texture that seam together with the grass and the land texture to give it a more natural look, something like this. (Which this is also a good idea for making your own pathway)
Originally posted by BS187
It has around 25 textures.
I recently tested a level with a little over 70 textures which include some scrolling textures and it worked perfectly. I'm looking forward to see what you can create with that amount.
Originally posted by Kinopio
Recently the forum seems to be quite empty, I think there are only few people who are actively making SM64 hacks and partecipate to the forum...
Yeah it has been very quiet lately, then again it is a SM64 hacking forum within an SMW hacking site, so you can expect many dull moment around here, but I'm sure there are more then a few who still love to mess around in SM64 hacking (include me who been working on the same hack for years and still do today! I just don't share too often)
I was SO not proud of the level I was making thus I am starting all over again because of lost interest in the whole level. I am giving two hints of what the next stage might be! (They are pretty obvious though...)